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#651
Agriasbloodmoon

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I noticed mention of a repair field device. I assume that's going to be in a 1.5 update?

#652
Welovefallout

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You won me over with the compact laser pistol.
Make a better silenced one and I'm sure a lot of assassin architypes will join into this mod.

#653
DarianStephens

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If you haven't already, then maybe instead of having that boxy model for the shield, you could have some kind of effect applied to the wearer of the shield?
I used the alien shield effect from Zeta in FO3 when I made one. It switched on and off when the player put it on and took it off, respectively.

#654
quesacoatl20

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I seem to have an issue acquiring a certain perk whose name I can't remember but involved psychic brains. I have the lobotmiser perk but I can't get this one.

#655
BadWolfXIII

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Later I had an idea while playing Old World Blues. You know when the toaster said ''A Toaster is just a death ray with a smaller power supply'', it make scence and a courrier with the Mad scientist perk could use that

#656
ZER0X

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In response to post #7512596.

Well i'm just happy to see you're still working on this , great concept and looking forward to the next update.

#657
coolnameswertakin

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How about an energy version of the fatman? Instead of a mininuke it chucks a magnetic containment module full of supercharged plasma that bursts on contact, resulting in M.O.A.B level conflagration?

#658
Ruadhan2300

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In response to post #9130714.

I actually made something like this a while back. a unique version of the Fat man which could not only take the usual mininukes, but also a variety of energy ammo type blasts with varying effects.
Never released it, but it could be good to recycle the idea for this :P

#659
leo200494

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I just wanna to ask why it keep adding hologram control interface to my inventory when i wear the portable holo emitter? It is so annoying and accumulate to thousands more.


#660
Ruadhan2300

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In response to post #9277940.

upgrade it to the more advanced version and it'll stop, sorry about that. bit of a glitch




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