Thinking of seeing if MemBoost decreases Morrowind's crash rate, and I was wondering whether this is even worth a try.
Current version is 1.6 with Exe Optimizer applied, and I'm running MGE 3.0.3 (dx9-full), but not running MWSE.
RAM Defragmenter
Started by
Abramul
, Nov 14 2007 03:09 AM
5 replies to this topic
#1
Posted 14 November 2007 - 03:09 AM
#2
Posted 14 November 2007 - 04:02 AM
Granted, I'm not an expert by any means, and have little to know idea what that program does...Thinking of seeing if MemBoost decreases Morrowind's crash rate, and I was wondering whether this is even worth a try.
Current version is 1.6 with Exe Optimizer applied, and I'm running MGE 3.0.3 (dx9-full), but not running MWSE.
I would be tempted to guess that it won't make much of a difference. The reason why Morrowind, and Oblivion tends to crash after a few hours is not because RAM is getting fragmented. It's because the game fills up the RAM, and cannot purge it to record new information because that RAM is still being treated as in use. Having mods decreases the space that can be used to store game information, so can make you crash sooner. You might have better results just in combining several similar .esps into a single .esm. But this is really an issue with the engine and how the game treats RAM. Unfortunately, the RAM usage within these games is necessary for allowing them to play as seamlessly as they do. In your typical game, areas which are loaded into RAM tend to be purged entirely after you've passed through that area. As these games have to maintain that information, eventually it hits a limit. The only real way to reduce the risk of crash is to save the game every few hours, quit the game, then start it up again from that save. This unloads the information stored in RAM, and then reloads only what is in use by the save, allowing new information to be loaded as you move through areas. Just purging that RAM with an outside program would likely lead to errors within the game due to improper cleanup.
#3
Posted 15 November 2007 - 03:19 PM
Would Timeslip be the one to ask, do you think?
#4
Posted 16 November 2007 - 01:16 AM
I would still imagine that any purging of RAM while the game is running would be a bad idea, but he probably knows more about how RAM is being used than I do.Would Timeslip be the one to ask, do you think?
#6
Posted 20 February 2008 - 02:56 AM
a ram optizer is a NO, but if you could have sticks of ram with ECC (error checking/correction, but only old ram has it), but anyway, just use morrowind with NO mods or anything.



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