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How to set VFX to trigger from an animation?


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ablaine

ablaine

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Hey all -- was hoping someone had some idea how to link VFX to an animation without using scripting. I have a custom creature with custom spell casting animations, but I can't figure out how to get the animations to actually trigger the spell casting vfx.

I think it has something to do with the event editor or events 2da, but I'm not sure how to properly link everything up. If anyone could walk me through it, I would really appreciate it! :)




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