Not sure what's going on, but for some reason the armor refuses to appear on companions and custom NPCs. In fact, when I try to equip the Templar armor from the Circle of Magi quest it causes my game to crash.
I've been poking around and I'm not sure what's causing this. Though for some reason it's not just this mod. All of the mods by this creator seem to do this, with Leliana's chantry robes being invisible in that mod and Alistair not wearing his Grey Warden suit.
Templars of Ferelden
Started by
Site Bot
, Nov 04 2011 12:56 PM
120 replies to this topic
#111
Posted 30 April 2014 - 08:07 PM
#112
Posted 02 May 2014 - 11:52 PM
Im having problems with this mod and Improved Atmosphere 2.0 and would love some help
For some reason it works perfectly fine for Alistair and other npc templars (IE Mages Circle Templars, Gregaoir etc), BUT The Armor just wont show up on my Female Human PC or other non male or non human characters. Wearing the armor turns Sten or my PC into floating eyeballs.
Anyone have any ideas? I did account for the folder change mentioned below and renamed the 6. Modified Items to 7 Modified and such, but nothing. I did even go the extra step of just overwriting the Improved Atmosphere files with the IA Version of this mod.
For some reason it works perfectly fine for Alistair and other npc templars (IE Mages Circle Templars, Gregaoir etc), BUT The Armor just wont show up on my Female Human PC or other non male or non human characters. Wearing the armor turns Sten or my PC into floating eyeballs.
Anyone have any ideas? I did account for the folder change mentioned below and renamed the 6. Modified Items to 7 Modified and such, but nothing. I did even go the extra step of just overwriting the Improved Atmosphere files with the IA Version of this mod.
#113
Posted 06 May 2014 - 07:25 AM
Okay, so I'm having a really weird problem. I do NOT have the optional file installed that makes Gregoir and the other Knight-Commanders wear normal armor, but they are wearing the normal armor regardless. I want them to wear Meredith's armor.
Similarly, Rylieth in Awakening appears to be missing her body. Any help would be greatly appreciated.
Similarly, Rylieth in Awakening appears to be missing her body. Any help would be greatly appreciated.
#114
Posted 08 May 2014 - 10:22 PM
It's a shame the mod doesn't work anymore. I have Improved Atmosphere and even with the few previous tips (rename folders to "7.Extras", add "gen_im_arm_cht_mas_tmp.uti" in the right folder and delete "hm_arm_mera_0.mao" ) , it only show boots and gloves on templars. :/
Edited by Aryksa, 08 May 2014 - 10:26 PM.
#115
Posted 09 May 2014 - 10:39 PM
Actually, it works now. If you have Improved Atmosphere v2 installed in C:/Program Files/Dragon Age/.../override, you will have to put the "Templars of Ferelden" files (not the "Improved Atmosphere" folder of this mod) into My documents/Bioware/Dragon Age/.../override.
Or, if all your mods are already installed into the My document folder, you will have to create a new folder named "toolsetexport" inside the My Documents/.../override directory, and then, put "Templars of Ferelden" inside "toolsetexport". (It also works in the same way for Mages of Ferelden)
I didn't know that before, but My documents override seems to have an higher priority than the Program files override.
Or, if all your mods are already installed into the My document folder, you will have to create a new folder named "toolsetexport" inside the My Documents/.../override directory, and then, put "Templars of Ferelden" inside "toolsetexport". (It also works in the same way for Mages of Ferelden)
I didn't know that before, but My documents override seems to have an higher priority than the Program files override.
#116
Posted 30 June 2014 - 08:43 AM
I do NOT Play with Improved Athmosphere and all I see is the vanilla Templar Armour from DA: O. Anyone knows the Problem and how I can fix this?
Helmets, Boots, Shields and Gloves are from the DA2 Templars, also Gregoir is wearing Meredith's Armour. Only the normal Templar Armour stays untouched.
Helmets, Boots, Shields and Gloves are from the DA2 Templars, also Gregoir is wearing Meredith's Armour. Only the normal Templar Armour stays untouched.
#117
Posted 04 July 2014 - 12:14 AM
Did you install Kirkwall Exports mod as well? This mod requires that mod to work properly.
Also, you might need to restart your game from the very beginning.
Also, you might need to restart your game from the very beginning.
#118
Posted 07 September 2014 - 05:16 PM
Ok I have Krikwall exports and have improve atmosphere did everything in the readme but none of the templars are wearing the da2 armor any help would be nice
Edited by NightBladeofVvardenfell, 07 September 2014 - 05:18 PM.
#119
Posted 26 October 2014 - 04:54 PM
random soldiers in Awakening have the winged helmet (the royal guard of honour and Justice) anyone got an idea what is going on?
#120
Posted 28 October 2014 - 04:16 AM
Wonderful mod, as are all of the "Ferelden" Mods, but I do seem to be having a tiny little visual issue with the Knight Commander armor. On The NPC's is shows up and looks fine (As long as you are close enough to them) But if you wear the Knight Commander armor you buy from Faryn, There is a gap between the Elbows and the Gloves, So they have weird kingdom hearts floaty hands. I am assuming this is because the commander plates arms only go so far and the gloves are meant to cover up the rest, like they do on the NPC's. So is there any way to get those gloves? Or are there any gloves that will cover up this problem? Or am I having a unique issue that no one has heard of?



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