Grey Wardens of Ferelden
Started by
Site Bot
, Nov 04 2011 01:48 PM
1371 replies to this topic
#1311
Posted 04 August 2014 - 06:54 AM
Hi, I have a question
I already use tmp's Grey Warden armour (http://social.biowar...m/project/4662/), so I'm wondering whether this will have a conflict.
Should I delete tmp's armour and install this?
I already use tmp's Grey Warden armour (http://social.biowar...m/project/4662/), so I'm wondering whether this will have a conflict.
Should I delete tmp's armour and install this?
#1312
Posted 04 August 2014 - 12:21 PM
Hi, I have a question
I already use tmp's Grey Warden armour (http://social.biowar...m/project/4662/), so I'm wondering whether this will have a conflict.
Should I delete tmp's armour and install this?
Yes and yes. They do conflict and you should uninstall tmp7704's mod in order to use this one.
The tl; dr boring explanation of why (copy pasta from up thread because it's way easier than typing it out again):
The two mods are not compatible, and the heavy/massive gloves and boots from TMP's original mod won't work with GWOF installed. (TMP used the same gloves and boots for both massive/heavy. This mod duplicates the boot and glove models, and adds them back as unique heavy and massive items.)
Also, most of the other armour items that appear in both mods share ItemVariation ID numbers; the game will use the item from one mod or the other, but not both. /been there done that
#1313
Posted 04 August 2014 - 05:08 PM
Ah thanks.
I already have a save with my Warden and Alistair wearing tmp's armour... I'd assume I will lose that than.
I already have a save with my Warden and Alistair wearing tmp's armour... I'd assume I will lose that than.
#1314
Posted 09 August 2014 - 01:28 PM
Perhaps you already know it, but in the chest in Redcliff-Castle (the lategame area) are two Arcane Gloves and two Arcane Boots, but no Scout Glove and Boots.
Having said that its a absolutely great mod!
Having said that its a absolutely great mod!
#1317
Posted 10 August 2014 - 11:20 PM
i gave sten the warden commander armor when i released him from his cell but he then becomes invisible and all i see is his sword any ideas how to fix this?
#1318
Posted 10 August 2014 - 11:25 PM
i gave sten the warden commander armor when i released him from his cell but he then becomes invisible and all i see is his sword any ideas how to fix this?
There are no qunari models for any of the armours in this mod.
Edited by theskymoves, 10 August 2014 - 11:40 PM.
#1319
Posted 11 August 2014 - 01:33 AM
ah alright then thank you i thought it was a confliction or something
#1320
Posted 11 August 2014 - 10:45 AM
Great mod, i had to uninstall it tho since after a few hours of play where everything worked fine it now causes my game to ctd at the start of every single combat. I don't have any other conflicting mod so no idea what the issue might be.



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