Entopie was so nice and has written a "Troubleshooting Guide". Have a look there and you will find the answer.
To make it short: Seems that you are missing hair/ stubble tint files and maybe a tattoo texture.
Morphs and More
Started by
Site Bot
, Nov 05 2011 04:52 PM
232 replies to this topic
#191
Posted 04 February 2014 - 08:44 AM
#192
Posted 04 February 2014 - 08:48 AM
You don't need any other mods for this specific morph. Read the read me and troubleshooting guide!
#193
Posted 10 February 2014 - 06:37 PM
#194
Posted 10 February 2014 - 06:38 PM
#195
Posted 14 February 2014 - 07:43 PM
i have 4 requests if you have time please make:
varric, fenris, orsino, meredith and hawke with red eyes morphs
please i really need it *--------*
varric, fenris, orsino, meredith and hawke with red eyes morphs
please i really need it *--------*
#196
Posted 14 February 2014 - 09:47 PM
Sorry, I'm not actively modding anymore, at least for the time being.
#197
Posted 14 February 2014 - 09:54 PM
ohh it's okay, your morphs are great, thanks anyway
#198
Posted 15 February 2014 - 01:23 PM
sometime so many to choose dunno which ones to choose better, i will make it random, put female head on sten, and he will become headless
#199
Posted 21 February 2014 - 12:36 AM
Hey quick question but is there anyway to make it so you can close one of the eyes while editing a morph. I cant find out how. Trying to make a damaged left eyes but leave the right one intact.
Like the Firill headmorph or the Knightmare headmorph
Like the Firill headmorph or the Knightmare headmorph
Edited by morbito, 21 February 2014 - 01:05 AM.
#200
Posted 21 February 2014 - 06:46 PM
Hi,
well, the eyes on those morphs aren't closed. The eye sockets are empty and the normal maps I used give the skin around the eye the appearance of scar tissue. I also used a tattoo and black tattoo colour to make this area look darker and "sunken in".
It really is just an effect you achieve when combining normal map, empty eye socket and a tattoo map. Depending on the morph and look you are going for you don't need to combine this.
Hard to explain, just experiment


If you want to get a completely closed eye you'd have to modify the head mesh.
Or you could take the screenshot when the character is closing it's eyes
well, the eyes on those morphs aren't closed. The eye sockets are empty and the normal maps I used give the skin around the eye the appearance of scar tissue. I also used a tattoo and black tattoo colour to make this area look darker and "sunken in".
It really is just an effect you achieve when combining normal map, empty eye socket and a tattoo map. Depending on the morph and look you are going for you don't need to combine this.
Hard to explain, just experiment


If you want to get a completely closed eye you'd have to modify the head mesh.
Or you could take the screenshot when the character is closing it's eyes
Edited by Entopie, 21 February 2014 - 06:51 PM.



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