Jump to content

Photo

Skyrim Lycanthropy Cure using the console


  • Please log in to reply
43 replies to this topic

#1
kittytoaster

kittytoaster

    Journeyman

  • Members
  • Pip
  • 26 posts
Hi

I had trouble with curing my characters lycanthropy because of questline bugs. Google search didn't provide a quick and easy solution so I found one for myself.

The simple fix:
player.setstage F6090 100

If this doesn't work, try the following (lines in italic are lines of console code):

1. player.setstage F6090 0
2. Save the game
3. Quit to main menu
4. Load the game you just saved
5. player.setstage F6090 100
6. set PlayerIsWerewolf to 0

Additional info:
Spoiler


Forcing lycanthropy using the console:
Spoiler


Forcing vampirism using the console:
Spoiler


Curing vampirism via the console:
Spoiler


Additional information on vampirism:
Spoiler


Disabling the Fur-in-your-ears guard dialogue using the Creation Kit:
Spoiler


Note that using the console for any of this might break any questlines. When forcing quests to start or end, you might skip importand initial and post-stage scripts and important variables might not get set. In addition for quest breaking, this might bring forth a number of engine related problems, including unexpected savegame bloating and active memory issues.
Try to avoid using the console when possible.

Now that the Creation Kit is out I don't feel like creating a fix for common issues. Some of the problems have deeper roots than the quest conditions, scripts and effects and the others are easy enough to be fixed by just about anyone to their preferences. If you need help fixing lycanthropy issues with the Creation Kit, I can guide you, but I won't release any mods myself.

Please leave a reply whether or not it worked for you or if you need help regarding lycanthropy and vampirism glitches.

Edited by kittytoaster, 28 February 2012 - 08:19 AM.


#2
silvalinionisis

silvalinionisis

    Stranger

  • Members
  • Pip
  • 3 posts
Didn't work for me. Still can't get any resting bonus. But since i cured it through normal ways, i can get contracted disease, meaning the lycanthropy cure quest removes your beast form and disease immunity and keeps the all disadvantages of lycanthropy.

edit: also i still count as a werewolf according to the general stats screen.

Edited by silvalinionisis, 20 November 2011 - 06:22 PM.


#3
kittytoaster

kittytoaster

    Journeyman

  • Members
  • Pip
  • 26 posts
Try this:

setstage F6090 0

*save and exit to main menu and load the same savegame*

setstage F6090 100

It looks as if you've been hit by a small memory error, having the cure quest fail to actually cure your lycanthropy. the setstage F6090 100 probably didnt wrok for you because after curing yourself in game the stage was already set to 100 and the setstage command always checks the current stage before apply'ing and cancels all action if current = target.

Hope it helped.

edit: Test results by sleeping. The flags and counters used in the stats screen are not as reliable and don't affect real gameplay.

Edited by kittytoaster, 21 November 2011 - 04:50 PM.


#4
silvalinionisis

silvalinionisis

    Stranger

  • Members
  • Pip
  • 3 posts
It worked alright but first i had to change my stone power. I had lover stone active all along, maybe that created the problem i don't know.

However, THANK YOU MAN!

edit: just remembered something else. I tried setting it to 0 then 100 but i didn't leave the area i was in. This time i left the area to change my stone power. Rather than loading the game, leaving the area might be the solution after using the first console command.

Edited by silvalinionisis, 21 November 2011 - 10:53 PM.


#5
Botoden

Botoden

    Newbie

  • Members
  • Pip
  • 12 posts
Holy hell thank you for the "0-100" tip, I was about to pull my hair out and kick small animals. Thank you so much, now I can be the vampire I was ment to be now that the pesky cure werewolf(ism) glitch has been rectified. :tongue:

#6
kittytoaster

kittytoaster

    Journeyman

  • Members
  • Pip
  • 26 posts

edit: just remembered something else. I tried setting it to 0 then 100 but i didn't leave the area i was in. This time i left the area to change my stone power. Rather than loading the game, leaving the area might be the solution after using the first console command.


Thanks for the reply, wouldn't have guessed changing cells might force the game to re-evaluate the stats. Way easier than saving, exiting and reloading.

#7
Hayt89

Hayt89

    Stranger

  • Members
  • Pip
  • 5 posts
For those of you that say it's resolved using the 0-100 tip does that stop the General Stats counter from counting up Days as a Werewolf?

edit: I can get diseases and rested (so long as I'm not The Lover sign) but my days as Werewolf continue to go up.

Edited by Hayt89, 23 November 2011 - 01:44 AM.


#8
kittytoaster

kittytoaster

    Journeyman

  • Members
  • Pip
  • 26 posts

For those of you that say it's resolved using the 0-100 tip does that stop the General Stats counter from counting up Days as a Werewolf?


Thanks for bringing this up.
The counter didn't stop even when curing lycanthropy without using the console. This might be intentional, which would translate the real meaning of the coutner to 'days since contracting lycanthropy'. If not, it's just a bug.

To stop the counter type this into the console:
set PlayerIsWerewolf to 0

The counter uses the global variable to calculate the time.
I've also added this to the first post.

Edited by kittytoaster, 23 November 2011 - 09:22 PM.


#9
nitevision92

nitevision92

    Enthusiast

  • Members
  • PipPip
  • 111 posts
Still didn't work for me. I found out about the bug before I tossed in the witch head to cure myself, but after I cured Vilkas and Farkas.
Did all of the above, including leaving the area, changing signs, save/load etc. and tested by sleeping. I still end up with all of the cons of lycanthropy and none of the advantages.
I wonder if I should slog it by foot to another region before going back to the stone. Or maybe I should toss the witch head in first.

Edited by nitevision92, 23 November 2011 - 10:31 PM.


#10
kittytoaster

kittytoaster

    Journeyman

  • Members
  • Pip
  • 26 posts

Still didn't work for me.


Odd, care to send me your savegame so I can look into the bits?
kittytoaster@gmail.com

Got it fixed.

Edited by kittytoaster, 27 November 2011 - 09:14 AM.





Page loaded in: 2.912 seconds