So I'll state this first: I know little about mods and almost nothing about how to go and create them (as well as most things about computers).
So with that being said...
My question is why aren't people able to take a single player game add whatever it is that needs to be added to make a game multi-player-compatible
and make their own servers for said games? Even for just 3-4 people.
I understand that it would take A LOT of time, as well as powerful computers to run the servers... but is it not possible? Would you basically have to
rewrite the entire game to do this?
Or is it just something like being against the games EULA, TOA, or whatever they have?
I'm just curious if it would be in anyway possible to have a server with 3-4 of your friends playing on it for Skyrim (or any game in general).
Skyrim Multiplayer Mod
Started by
kepps
, Nov 25 2011 01:37 AM
25 replies to this topic
#1
Posted 25 November 2011 - 01:37 AM
#2
Posted 25 November 2011 - 01:39 AM
I believe i recall something like this was done quite unsuccesfully for oblivion. Someone might attempt such a feat for skyrim.
#3
Posted 25 November 2011 - 01:42 AM
At least for online mutliplayer, its definitely more of a case of "you have to rewrite the entire game" to handle it. I think not quite so much for local multiplayer. Don't really know though, I've only dabbled in Flash game development.
I'm with you on totally wanting it though. Maybe someone will figure out a way.
I'm with you on totally wanting it though. Maybe someone will figure out a way.
#4
Posted 25 November 2011 - 01:48 AM
I'm with you on totally wanting it though. Maybe someone will figure out a way.
Mhmm. I'd much rather play a SMO (Small Multiplayer Online, if those even exist) game than a MMO.
Skyrim with a very small amount of people (3 minimum 10 maximum) would be so much better than games like... well... any MMORPG I can think of.
#5
Posted 25 November 2011 - 02:04 AM
In skyrim it can be done. would requre some hard coding. an server would send render info and sync the players. That is easier than done extremely. coding of AI would have to be redone or modifyed heavy so each player is treated differently. Once you got a working code for server side is done now the client side must be scripted to sync with sever. Muliplayer mods for skyrim are POSSIBLE but require serious decication and effort. and I know we will see multiplayer. but will not be any time soon. it will be years away. this is only a guess.
perhaps Skyrims mod tools are extremely more capible and muliplayer is possible with this "new engine". and maybe they show PC users more love by providing a lot of freedom with modding tools since they created the engine ground up.
perhaps Skyrims mod tools are extremely more capible and muliplayer is possible with this "new engine". and maybe they show PC users more love by providing a lot of freedom with modding tools since they created the engine ground up.
#6
Posted 25 November 2011 - 03:15 AM
I seem to remember a mod for oblivion that made the game co-op, but it had horrible camera controls and cuased a tpn of problems. Also there was a mod for oblivion that allowed up to 16 players to play at once but all the other players had really bad animations and were called "Stranger". But the online mod required you to play the game with certain mod activated and ony those mods or you would be inconpatible with the other players.
So i think that if they were to make a multiplayer mod it would have to be a co-op version and not an online version since online play would cuase to many problems with a game that can be modded like Skyrim.
So i think that if they were to make a multiplayer mod it would have to be a co-op version and not an online version since online play would cuase to many problems with a game that can be modded like Skyrim.
#7
Posted 25 November 2011 - 03:59 AM
X) What about online/local versus mode? With Fire-breathing bears
#8
Posted 28 November 2011 - 02:10 AM
this could happen.... it would take along time,but you could just have the other person be a npc or that's what the game things.... this would make it extremely simple
#9
Posted 28 November 2011 - 02:41 AM
I agree, I would simply make it co-op mode. Perhaps have to be on the same LAN line or something so you don't need a server or something. so everyone is being hosted on one of the two computers etc.
#10
Posted 28 November 2011 - 02:43 AM
I don't see this happening for one main reason. Steam.
However, ask this question again once the creation kit's been out for a couple weeks. You never know.
However, ask this question again once the creation kit's been out for a couple weeks. You never know.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users



Sign In
Create Account
Back to top









