Hey, I'm Loving this mod A LOT but I Cannot find any of the items that have been added to the game, can you make an item code list or a batch file with all the items in it would be most helpful thanks.
Tytanis Ultimate Mod - Idea Thread
Started by
Tytanis
, Dec 02 2011 03:45 AM
447 replies to this topic
#401
Posted 15 January 2012 - 02:42 PM
#402
Posted 17 January 2012 - 09:34 AM
Could you do something more with bows? Something to enhance the bows use, like the dual wield 2h weps? Maybe a charged multi-shot, or a combined magic+archery=storm or arrows?
Also make arrows enchantable
Also make arrows enchantable
Edited by N4m3L3SS, 17 January 2012 - 09:42 AM.
#403
Posted 22 January 2012 - 01:42 AM
I agree with n4m3L355
new things with bows would be cool, but on the crafting side of things, how about adding craftable bows that deal less damage but are much faster to shoot arrows from, I dont really like the way skyrim's archery system is and I think doing something like this would make archery more fun to use
new things with bows would be cool, but on the crafting side of things, how about adding craftable bows that deal less damage but are much faster to shoot arrows from, I dont really like the way skyrim's archery system is and I think doing something like this would make archery more fun to use
#404
Posted 23 January 2012 - 03:28 AM
Any chance of server options allowing hunger/thirst to be disabled?
#405
Posted 23 January 2012 - 06:21 PM
Since this mod is very craft heavy It might be worth adding some way to better organise the ingredients - Skyrim at the moment isn't really UI Friendly and I am aware there are mods out there for this however since this will need something more specialised I suggest adding the following:
Smithing Ingredients
Cooking Ingredients
Potion Ingredients
Cross dependents
Etc etc
Problem with this type of mod is the amount of s*** it throws at you in one go and being able to organise it all better would make it a lot more friendly to people who are looking for more depth but not something that takes them ages to figure out
Suggestion / Wish for the online feature - Please seperate it from titanis and dedicate the online functionality mod as it's own mod.
On a side note - Start simple with the online features - If you can create an online feature similar to borderlands or dungeon defenders (which is a simple list of hosts) that would be MORE Than enough. I think an MMO aspect potentially changes / ruins the game - but obviously that's just my opinion.
The lack of any online or coop features is the reason I refuse to purchase this game - If this game had a simple matchmaking / 2-4 man coop feature I'd HAPPILY pay twice as much as when it came out. My utter frustration at the dev's pure lazyness to impliment it is another debate that is essay worthy and not relivant for this thread - However the point I'm trying to make is you have your work cut out for you, because in reality unless you get the source codes for everything it's going to be hard to compile an online feature that isn't hardcoded. When I say Hard I mean nearly impossible and definitely buggy if you do manage it - Adding all this other stuff to your to do list will surely make things even more confusing (although I think titanis is a good overhaul). --Good luck
Smithing Ingredients
Cooking Ingredients
Potion Ingredients
Cross dependents
Etc etc
Problem with this type of mod is the amount of s*** it throws at you in one go and being able to organise it all better would make it a lot more friendly to people who are looking for more depth but not something that takes them ages to figure out
Suggestion / Wish for the online feature - Please seperate it from titanis and dedicate the online functionality mod as it's own mod.
On a side note - Start simple with the online features - If you can create an online feature similar to borderlands or dungeon defenders (which is a simple list of hosts) that would be MORE Than enough. I think an MMO aspect potentially changes / ruins the game - but obviously that's just my opinion.
The lack of any online or coop features is the reason I refuse to purchase this game - If this game had a simple matchmaking / 2-4 man coop feature I'd HAPPILY pay twice as much as when it came out. My utter frustration at the dev's pure lazyness to impliment it is another debate that is essay worthy and not relivant for this thread - However the point I'm trying to make is you have your work cut out for you, because in reality unless you get the source codes for everything it's going to be hard to compile an online feature that isn't hardcoded. When I say Hard I mean nearly impossible and definitely buggy if you do manage it - Adding all this other stuff to your to do list will surely make things even more confusing (although I think titanis is a good overhaul). --Good luck
#406
Posted 25 January 2012 - 03:27 AM
does anyone else have a friendly thug that follows then around everywhere, i downloaded this mod then loaded it there was two thugs one attacked me then the other one stood their watching so i killed the one that attacked me then the other one keeps on following me. Im not sure if its a bug but he cant die and i pressed "e" to talk to the thug and he responded: yes?, aye?, yeah?, need something? just wanted to know if this is part of the mod or this is a glitch.
#407
Posted 25 January 2012 - 07:40 AM
Wands. That is all.
#408
Posted 25 January 2012 - 12:40 PM
Mounted Combat like in twilight princess would be uber awesome *-* shooting spells and arrows from you're horse and shouting and swinging you're weapons. But most importantly speels arrows and shouting from it ^^
#409
Posted 28 January 2012 - 09:09 PM
How about adding the Basic Athletics and Acrobatics mod most people probably would not care about it but it really help to jump a little higher and to have a better fall tolerance. There is also Dovakin Hideout that is another popular mod
#410
Posted 29 January 2012 - 09:09 PM
hey this is an awesome mod thx
could u make it doesnt conflict with deadly dragons
so we can use both?
i noticed the dragon loot conflicts
maybe other do as well
i saw u use like 1/4 of the deadly dragon could you add it all etc?
thx and keep up the good work
could u make it doesnt conflict with deadly dragons
so we can use both?
i noticed the dragon loot conflicts
maybe other do as well
i saw u use like 1/4 of the deadly dragon could you add it all etc?
thx and keep up the good work



Sign In
Create Account
Back to top







