Console command for changing npc disposition ?
Posted 04 December 2011 - 11:25 PM
Posted 05 December 2011 - 03:17 AM
player.setrelationshiprank not sure what the command really does but ALL Player. is for the player character ONLY!
getrelationshiprank player <target> - Gets the relationship rank of the target to the player
addtofaction <faction ID> <faction rank> or addfac <faction ID> <faction rank> - Adds the selected actor to a faction.
- Faction ID " 0005C84D " Full Faction Name " PotentialFollowerFaction " - Gives the NPC all necessary dialogue to be selected as a new follower. ( just do this command 1st to test. if the person is already ally/friendly with the player no need to setrelationship. )
so far they must like you. attempting to get a random guard to like me and follower addfac or addtofaction 1 is highest rank, 0 lowest rank, -1 no. does work did to my lover. post back soon with updates
Edited by Guss, 05 December 2011 - 04:45 AM.
Posted 05 December 2011 - 04:49 AM
#1. addfac or addtofaction - 0005c84d " 1 "
#2. setrelationshiprank " NPC ID " 4
#3. player.setrelationshiprank " NPC ID " 4
now that will do almost all npc's guards,jarls,kids,and few npcs still not working atm.
working that i tested merchants, random civils.
" disable then enable " if they don't show up but this is the issue i have.
#4. setav aggression 1
#5. setav confidence 3
" makes some that don't fight attack and etc "
" also make them essential or they will die and no longer follow "
any issues plz tell me and have fun will edit this post if i can get everyone to follow
Edited by Guss, 05 December 2011 - 05:09 AM.
Posted 06 December 2011 - 10:41 AM
Posted 06 December 2011 - 04:53 PM
Posted 26 April 2013 - 11:27 PM
I have a NPC who keeps trying to kill me. How can I change his opinion of me to a friend again.
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