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Finishing replaced animations with their respective items


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#1
AJJC

AJJC

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If I were to replace one animation with another, say idle with drinking, the mug isn't present. I don't suppose any hero would know of a way to make the character react accordingly?

Thanks :thumbsup:

#2
AJJC

AJJC

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k so I tried switching a weapon mesh with the items animobject nif. This worked for all the NPCs but not my character :wallbash: . I even tried importing the animobject mesh into nifskope and attaching it so a set of armor, but its just invisible ingame

Anyone got any ideas? Thanks

Nevermind- remembered you need to change the 1stperson anims for the effect to affect your own character duhhh

Edited by AJJC, 07 December 2011 - 06:52 PM.





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