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Mod textures save issue


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MonsterMonkey

MonsterMonkey

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Well here is the problem, i've edited the nordplatearmor f with photoshop using the nvidia plugin for saving it.

I've saved it with same name and with this options wich usually worked in Fallout3: 2d textures, generate mipmap and DXT5 , but it does not appear ingame (violet map)
Indeed the settings have saved it in a 0 kb dds file.

So i would like to know wich dds options works in Skyrim or what is the original file options.

Edit;

Ok it seems that checking "use existing MipMaps" have solved the problem.

Edited by MonsterMonkey, 09 December 2011 - 02:27 PM.





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