Okay, this is dumb. I'm in the process of creating a giant common/rich room that will have a giant library containing every book in the game. Problem is, I can't get anything to line up! I try to create a wall, need to rotate a piece, and it won't rotate 90* or 180*! It'll go some stupid thing and I'm getting really frustrated. I can't rotatate, say, a bookshelf around 180* either to save my life, it'll always end up like 170* or 190*. What the heck is going on?
Ugh, help me
Started by
Dr. Corbett
, Jul 27 2003 06:07 PM
3 replies to this topic
#1
Posted 27 July 2003 - 06:07 PM
#2
Guest_Caliburn_*
Posted 27 July 2003 - 06:32 PM
Guest_Caliburn_*
Hmmm... Well, just double click on a book when it's in the render window and set the Z-axis manually... All items can be turned like this, just enter a number between 0 and 350...
#3
Posted 27 July 2003 - 06:36 PM
Great! Thanks. :-)
#4
Posted 28 July 2003 - 02:42 AM
Set your angle preferences differently, and change your snap to grid options to suit. You should have your snap to angle set at 45 degrees at all times, unless you're doing something that calls for otherwise. Good luck, and hope my post helps a little...



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