( And I don't even intend to use this body and need to revert everything again now! )
Dismissing the OMOD-conversion way of install it can very well still be installed without any trouble by following the manual install instructions, just like every other Oblivion mod can.
The only true point in your rant tirade is the potential crashing of the Nexus Mod Manager when it encounters the OMOD scripts within. (Mine only throws up errors for every function call, but I won't deny the possibility of it crashing for you instead either.) But this is the case for many/most Oblivion mods anyways, and isn't even the fault of the mods but of the manager itself not yet supporting their package structure.
The link to the Oblivion Mods FAQ is dead, that's right, but the information is hosted on several other places as well, of course, including, but not limited to, the Nexus WiKi even. I quickly searched it up and followed the links provided to this page by LHammonds describing in detail how you create an OMOD from an OMOD-ready archive such as this: http://hammondslegac...ady_to_omod.asp
So in retrospect, nothing whatsoever is "broken" about this mod, not even kind of, and we're certainly not going to remove a 100% valid and fine mod upload from the database for absolutely no reason whatsoever, especially not one with about a million satisfied users, 6k endorsements, and which is by far still the most used body in Oblivion of all time ever either (not using it myself, but everybody knows it is).
What we may like to speak about, however, is the removal of your account from the Nexus, if you keep up this habit of making false accusations and spreading false knowledge on other mods' pages as well in future now.
Edited by DrakeTheDragon, 14 July 2014 - 06:15 AM.



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