Being attacked by (relative to you weaker) assissins is so much of a gaming clichè to cater for some "encounters" I actually didn't give much thought about this while playing.
Agreed. Totally, it happened countless times before in RPGs, especially historical RPGs rather than modern-age ones, that is has indeed become cliche. But then again, cliches can sometimes be reinvented or renovated with a bit of creativity and a twist, or at the very least, by executing them properly in a way that makes sense with the story. You just brought it into more light that this even isn't just a cliche, but it was also executed in a sloppy or lazy way, because it doesn't make perfect sense with the story or your actions in the game the way it is written currently.



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