Open Cities Classic
#811
Posted 25 June 2014 - 11:07 PM
For Oblivion, Wrye Bash is the way to go. BAIN is infinitely superior to NMM. (Even in Skyrim btw)
#812
Posted 26 June 2014 - 03:43 AM
* Synchronized necessary fixes from UOP 3.4.4 thru 3.5.0, plus USIP 1.5.4.
#813
Posted 14 July 2014 - 12:05 PM
if anyone can check:
rosentia galena in leyawin: if you enter her house, then when you leave you're teleported in the original leyawin city (which is totally empty).
there, all the doors aren't linked anymore to the cell (they show "Door" and nothing else).
same issue with the store in the same city.
#814
Posted 01 September 2014 - 01:30 PM
Edited by Voimics, 10 September 2014 - 09:32 PM.
#815
Posted 11 October 2014 - 01:59 AM
There is something happening in the cities that could be related to Open Cities Classic. I cannot say for certain what is the cause of it, but I have witnessed three civilians being chased and killed by the town guards (one in Bruma and two in Leyawiin). In the first two instances (the one in Bruma and the first one in Leyawiin), the "criminals" were beggars and I noticed a deer running away from them, although I did not see anyone attacking the deers. Given the well-known bug of Imperial Foresters fighting over deers in vanilla Oblivion, I suspect those civilians were trying to poach the creatures in front of the guards, which enraged Cyrodiil's Finest.
It should be noted that I am using quite a few mods. Here is my load order (which was achieved by using BOSS, with some manual modifications to get Open Cities at the bottom in order to fix pathfinding issues I was having):
Oblivion.esm
Open Cities Resources.esmOscuro's_Oblivion_Overhaul.esmUnofficial Oblivion Patch.espUOPS Additional Changes.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espUSIPS Additional Changes.espNatural_Weather_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espNatural_Water_by_Max_Tael.espEnhanced Economy.espDLCHorseArmor.espDLCOrrery.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espDLCThievesDen.espOscuro's_Oblivion_Overhaul.espOOO-Water_Weeds.espKvatch Rebuilt.espOCR + Kvatch Rebuilt Patch.espDLCBattlehornCastle.espDLCFrostcrag.espOCOD+FrostcragSpire Patch.espKnights.espOCC-KOTN-Patch.espOscuro's_Oblivion_Overhaul - Knights of Nine.espNatural_Vegetation_by_Max_Tael.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - DLCFrostcrag.espHUD Status Bars.espBasic Primary Needs.esp_darker_dungeons.espOblivion_Character_Overhaul.espOpen Cities New Sheoth.espOpen Cities Classic.espOpen Cities Outer Districts.espOCC-OOO-Patch.esp
Also, I should mention that, despite my suspicions of deer poaching being involved, the guards did not mind my killing of the deers afterwards.
#816
Posted 12 October 2014 - 03:43 AM



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