11% of the skyrim files are currently savegames, it can't be that bad can it. That means 89 % is just perfectly fine. At tesnexus the ratio 5%, at fallout 3 2%, NV 1,3%.
There are only about 600 savegames at the moment. There are currently 5,700 skyrim files without any official mod tools. There are almost 30,000 images. That clearly shows there's a good reason to separate images from the files, not a reason to split savegames from the files. No doubt the amount of savegames will decline to around 5% once modding really starts off and probably will probably even move to less.
In all essence, it is a file upload site dedicated to files related to the games. Without the mod tools the only files you can create with the game itself are savegames. You might not qualify that as an asset to yourself. But whenever I mod I like to see whatever people are using for mods, install them and all their crazy other mods, then test out what I have to see if people with a crazy amount of mods can play anything I made as well. A load of people manage to recreate celebrities or just generally good looking faces with the character generator. It is easy to spend half an hour/hour into the generator to customise your character. It is easier to create something else in less time. In the future people will release updated versions of the 3rd party tools to import those faces into .esp files. Which means if I see a nice face, I could use it in one of my mods.
Files are just pieces of art or creativity in their own form, a load of files doesn't suit to the needs of one. Making it a 'ghetto' just sounds you want something pushed off the area just because you don't like them. People inside a ghetto rarely use that word to describe their own area unless they are mocking it, which makes it just a thing some people don't like. Use the search tool to find the files that you do like.
There is a simple motto here concerning filetypes people don't like: If you don't like it, move on.
Edited by Pronam, 29 January 2012 - 11:06 PM.



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