Im seeing a problem with Bethesdas DLC strategy in Skyrim.
Why should i buy something that can actually be done way better by the modding community?
Just a thought <img src='http://forums.nexusm..._DIR#>/wink.gif' class='bbc_emoticon' alt='' />
Problem is that Bethesda isn't giving us all the tools necessary. They have the source code, the dev tools (like the "complete" CK), etc. and what we get is a toolkit which has been gimped down. From what I've heard, you can't create new perk trees, weapon types, flow-based shaders, anything that might take a bit of effort beyond, say... creating your own landscape/worldspace. And they did all those here in this video, in apparently just a week, which is even more baffling (even though they may be littered with bugs at the moment). The motive behind this is I'm guessing they don't want us to completely out-do any possible DLC they plan to release in the future, so that any official content is always more valuable than content that is made by the community. And so far, it's worked... Or, they may just not want console users to feel too disadvantaged.
Edited by seventonblade, 11 February 2012 - 06:14 PM.



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