I have created a new Zevran face for my personal use in the DA Toolset. I have exported it as the correct file and placed it into my override folder. However, when I get to see Zevran, his face is not the correct face (my new one) but the original! I am not sure that I could have done anything incorrectly as it's fairly straightforward. What could have gone wrong? Could something have gone pearshaped with my .mor?
NPC Face Replacements not working
Started by
bhcxDolliedee
, Feb 23 2012 09:42 PM
1 reply to this topic
#1
Posted 23 February 2012 - 09:42 PM
#2
Posted 23 February 2012 - 11:41 PM
What is the exact name you gave to the file you put in your "\override" folder?
(Also, when you say "However, when I get to see Zevran, his face is not the correct face..." do you mean in the movies, like where he's talking to Loghain in Denerim? Your .mor will not affect the .bnk scenes. Those are "pre-recorded".)
(Also, when you say "However, when I get to see Zevran, his face is not the correct face..." do you mean in the movies, like where he's talking to Loghain in Denerim? Your .mor will not affect the .bnk scenes. Those are "pre-recorded".)



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