G Files
Started by
Keshyngul
, May 09 2008 09:25 PM
No replies to this topic
#1
Posted 09 May 2008 - 09:25 PM
Hey all, working on a mod and need a little help. I'm retexturing a number of meshes, and I wish to have each one using a glow file. Thing is I don't know how to take a 3D object with no glow file to begin with and tell it to use a glow file. I use NifScope, is there anywhere in there where I could enable a glow file so that it will not only look for the _n map but also the _g map? Sorry if any of my terminology is off
Any help is appreciated



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