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I'll bite... How to get current follower in script?


HerrBaron

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I've looked at Game.FindClosestActorFromRef, but this could return the player, or even his horse if it's the closest actor to him. What I'm trying to do is to script the player's current follower into a trigger behind them, which is in a small, enclosed space. The trigger will then move the actionref, be they player or follower, to another location.

 

We have a Game.GetPlayersLastRiddenHorse(); why not the current follower?? Any ideas, here, folks?

 

Thank you in advance!

-HB

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