MALEVOLENT
Malevolent is a complex, multi-pathed, story-driven quest MOD revolving around the Player's relationship (be it good or bad) with a sentient suit of armour called "The Armour of Malevolence." The Armour himself is a charismatic, manipulative and deceptive personality who likes to consider himself "Articulate Evil" and -after the Player dons th
MALEVOLENT
Started by
Site Bot
, Jun 13 2008 04:05 PM
861 replies to this topic
#1
Posted 13 June 2008 - 04:05 PM
#2
Posted 13 June 2008 - 04:31 PM
Wheres the DL?
#3
Posted 13 June 2008 - 04:35 PM
MALEVOLENT will be uploaded this Sunday (Australian time, that's Saturday evening to those of you in America).
Right now I'm just setting the site up for it.
Right now I'm just setting the site up for it.
#4
Posted 13 June 2008 - 04:38 PM
Sounds like a LOT of time went into this. Congrats on finishing it. I know what a great feeling it is to finish such a long labor of love. 
LHammonds
LHammonds
#5
Posted 13 June 2008 - 04:53 PM
cool I seen the trailer on youtube, so cant wait for the DL
#6
Posted 13 June 2008 - 04:58 PM
LHammonds -
Still making last minute changes and testing at this very moment. After the last 8 months of work on this, I certainly don't want a rehash of the disaster that occurred when I first released The Legacy a year and a half ago.
Thanks for your kind words mate. Much appreciated =)
Still making last minute changes and testing at this very moment. After the last 8 months of work on this, I certainly don't want a rehash of the disaster that occurred when I first released The Legacy a year and a half ago.
Thanks for your kind words mate. Much appreciated =)
#7
Posted 13 June 2008 - 05:51 PM
Cant wait for another great release from you
.
I love A Ruined Tail's Tale and The Tears of the Fiend
.
I am sure this one will be great too.
Cheers
Maafiaman
I love A Ruined Tail's Tale and The Tears of the Fiend
I am sure this one will be great too.
Cheers
Maafiaman
#8
Posted 13 June 2008 - 05:58 PM
How many hours of gameplay?
#9
Posted 13 June 2008 - 06:05 PM
You say that about a 1/4 is voice acted (so far). Do you have plans to update future releases with more of the characters lines voiced, and do you think will you complete it?
I do hope you can keep your team together and not end up with another half acted (Still fantastic but unfinished) Ruined Tail's Tale.
Kudos to you for keeping busy
I do hope you can keep your team together and not end up with another half acted (Still fantastic but unfinished) Ruined Tail's Tale.
Kudos to you for keeping busy
Edited by Nanolathe, 13 June 2008 - 06:09 PM.
#10
Posted 13 June 2008 - 06:14 PM
noxxle - Like most story-orientated RPGs, you could blast through this in 5 hours or so. But to see all of the content I would say at least 10 hours.
Nanolathe - Ideally, I would say "yes" to having the voice acting completed. This would likely occur when the second half of the Malevolent story is released (The MOD as it stands is a self-contained element of the story, but the overriding story arch which concludes the Fiend Saga {See: Tears of the Fiend} is not closed with the conclusion of Malevolent).
However, Several thousand lines of dialogue across a few dozen characters, coupled with the fact that Bethesda decided to make incorporating voice acting an absolute nightmare with the updated CS (as you have to revert back to the OLD CS and create a "dummy".esp, then rename all of the sound files to match the dummy.esp, then generate .lip files for all of them, then name them back to match the Mod.esp), combined with the fact that quality voice actors who are willing to work for months on end to record several thousand lines of dialogue are few and far between (especially for a free MOD, and an underdog MOD like story-driven quest MODs) seldom makes this feasible.
Ruined-Tail's Tale remained primarily voice-less because the original voice actor gave up after seeing the sheer volume of dialogue, and I've yet to find a good Argonian voice that is up for almost 5000 lines of Dialogue (for Ruin alone.)
Nanolathe - Ideally, I would say "yes" to having the voice acting completed. This would likely occur when the second half of the Malevolent story is released (The MOD as it stands is a self-contained element of the story, but the overriding story arch which concludes the Fiend Saga {See: Tears of the Fiend} is not closed with the conclusion of Malevolent).
However, Several thousand lines of dialogue across a few dozen characters, coupled with the fact that Bethesda decided to make incorporating voice acting an absolute nightmare with the updated CS (as you have to revert back to the OLD CS and create a "dummy".esp, then rename all of the sound files to match the dummy.esp, then generate .lip files for all of them, then name them back to match the Mod.esp), combined with the fact that quality voice actors who are willing to work for months on end to record several thousand lines of dialogue are few and far between (especially for a free MOD, and an underdog MOD like story-driven quest MODs) seldom makes this feasible.
Ruined-Tail's Tale remained primarily voice-less because the original voice actor gave up after seeing the sheer volume of dialogue, and I've yet to find a good Argonian voice that is up for almost 5000 lines of Dialogue (for Ruin alone.)



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