Jump to content

Photo

MALEVOLENT


  • Please log in to reply
861 replies to this topic

#21
Simyaz

Simyaz

    Fan

  • Members
  • PipPipPip
  • 352 posts
Hmmm, I haven't been nervous about uploading a MOD since The Legacy back in November 2006. And I don't think I've been this nervous (From a Modding perspective) ever.

Alright, I'm uploading this as we speak.

Arilita quite literally finished the last playtest about 30 minutes ago.

As much as possible, we've tried to ensure that this is a flawless product, and as bug-free as is feasible, but with a MOD as epic in scope, and ludicrously complex as Malevolent, I KNOW that there will be problems/bugs/errors etc that we have not found.

I ask all of you that you bear with me over the next few days. If you come across a bug, either report it here or E-mail me and I'll get back to you. If necessary I'll update the MOD on a daily basis in the instance that quest-breaking bugs come into fruition, but I ask that you refrain from flaming me for at least a week or so =P

I hope that you all enjoy the MOD, and understand that at the end of the day this is a more artistic/creative project than anything aimed a mainstream audience. I expect that some of you will find Malevolent quite different from what you are expecting.

<Anxiously watches the Upload meter tick away>

...

#22
8_of_11

8_of_11

    Enthusiast

  • Members
  • PipPip
  • 142 posts
Simyaz, Bethesda should've hired you to do their main questline and at least 5 sidequests. You're basically a mod-god.

#23
zharn

zharn

    Newbie

  • Members
  • Pip
  • 12 posts
Cant wait man! yeah! i remember when i played the legacy for the first time. it was like WTF this is the best quest i ever had!

#24
buddah

buddah

    Official Old Fart

  • Premium Member
  • 11,250 posts

Modertor note:

I see a couple of ratings before the file was uploaded, but I believe these were intended as ratings for the trailer and so they will stand.

Buddah


#25
lolassassin101

lolassassin101

    Fan

  • Members
  • PipPipPip
  • 289 posts
Need help in the "maze" not even your guide helps :(,
Other wise, Great mod!

#26
lolassassin101

lolassassin101

    Fan

  • Members
  • PipPipPip
  • 289 posts
Oooops double post sorry

Edited by lolassassin101, 15 June 2008 - 08:51 PM.


#27
DirTek

DirTek

    DirTek Designs

  • Supporter
  • PipPipPip
  • 759 posts
DAMN!!!! I can't believe I forgot about the release :(.

NVM will dl it...don't know if tonight...my internet is lame. But I will try it out and rate it :)

GREAT JOB AGAIN SIMYAZ & ARILITA :D

Cheers :thumbsup:

Maafiaman

#28
Simyaz

Simyaz

    Fan

  • Members
  • PipPipPip
  • 352 posts
Evening all, glad to hear that so far all the reaction has been quite positive.

Two issues that have come up:

1. The Maze Puzzle - Due to a typo (my mistake) the instructions aren't quite right. Reference the direction you are facing when you first enter the maze, the door you see will be the one you leave by (to complete the puzzle), ignore the instructions to go East.

2. At the conclusion of the MOD the "to be concluded..." Messagebox will keep popping up. Again, this is due to a typo by me (accursed DoOnce4 variable... How could I confuse you with DoOnce5? HOW??? =P ). Just disable Malevolent after you've finished it. The continuation won't require the MOD to be active anyway.

I've got the update to fix this ready, but I'm waiting to see if any more issues come up. Wednesday night (this week) Australian time I'll upload the corrected version assuming no one else finds any more bugs.

Have fun all.

#29
AnTiWoMaAgNoT

AnTiWoMaAgNoT

    Old hand

  • Members
  • PipPipPip
  • 578 posts

Evening all, glad to hear that so far all the reaction has been quite positive.

Two issues that have come up:

1. The Maze Puzzle - Due to a typo (my mistake) the instructions aren't quite right. Reference the direction you are facing when you first enter the maze, the door you see will be the one you leave by (to complete the puzzle), ignore the instructions to go East.

2. At the conclusion of the MOD the "to be concluded..." Messagebox will keep popping up. Again, this is due to a typo by me (accursed DoOnce4 variable... How could I confuse you with DoOnce5? HOW??? =P ). Just disable Malevolent after you've finished it. The continuation won't require the MOD to be active anyway.

I've got the update to fix this ready, but I'm waiting to see if any more issues come up. Wednesday night (this week) Australian time I'll upload the corrected version assuming no one else finds any more bugs.

Have fun all.



I was to report the problem for the maze information but somebody did it before me :thumbsup:
Forgetting this little mistake this mod rock :thanks:

#30
jackssn

jackssn

    Regular

  • Premium Member
  • 95 posts
Another great bit of work, but I have a problem. After the 2nd Visit the guide tells me I should have gotten a new spell but I never have recieved the spell and therefore I'm stuck in limbo. It's most likely something I've done wrong but any help would be appreciated.




Page loaded in: 1.185 seconds