Sacrificing Lydia
#1
Posted 28 March 2012 - 08:34 PM
Got thru Bleak Barrows with the archer guy follower. Barely. Seemed hard for an initial quest. I wound up with Lydia after the Watchtower dragon fight. But, I want to be a mage, so I went directly to the College and my initial quest there is exploring the excavation site.
Had a HARD time with the Deathlord. Running away, I accidentally found a place he couldn't hit me. Blasted him with magic cause he has that Disarm shout. About a half-hour later, it was dead.
Got to the Eye of Magnus chamber and was stuck. I died constantly. Lydia died whenever the Jyrk-guy conjured a Storm Atronach. I finally ran out and locked Lydia behind the iron gates with the Jyrk. "Sorry, sweetie, now you know what kind of a guy your Thane really is. Waa Ha Ha Ha!!!!" Again, she would die if there was an atronach. But her damage output was too low, and she couldn't kill Jyrk. I tried to help her through the bars and finally figured out I could conjure my own atronach on Lydia's side of the gate. After 10 or 15 flame atronachs, they and Lydia finally got the Jyrk.
I can't even complete the work I get; fought through the trash in a mine only to get 1-shotted by the Orc boss. I had 200 health, about 130 or so armor rating, and have no idea how much of his damage is thwarted by blocking with my shield. But the guy is getting at least 200 damage points per hit through. I thought he had some mystical weapon. Nope, unimproved war hammer, 28 damage. (Yeah, I TGM'd him just to see what kind of a weapon he had.)
I'm missing something. I searched around for hints and all I find are ways to power-raise skills, like, smithing to 100 by eradicating all the deer and wolves in Whiterun and "forging" leather goods. Is that how you have to play this game? There is a LITTLE immersion in Skyrim, at least; I actually "felt bad" about locking poor Lydia in with the Jyrk-guy. I would rather play the game with teamwork, not exploiting/sacrificing followers.
Help me. Help poor Lydia regain her respect for the Thane of Whiterun. Forget the magic. Lydia was keeping this bandit busy as I flamed him from behind. At 8 points per second damage, I'd guess he had about 800-1000 heath as slow as my flame made it go down. I ran out of 180 magicka and had barely heated the guy up.
I assume that quests will only only get more difficult, but I can't even get through the first ones. Is there anything I can do other than exploit skills progression? Are defensive skills/perks really worth it when a bad guy can 1-shot you? What skills/perks actually matter?
I know this may be a dead horse issue by now, but I'm new to Skyrim and can't find "good advice", just exploits. Thx, Lydia will appreciate it.
#2
Posted 28 March 2012 - 09:03 PM
I don't know how much good advice I can give you, since I have a similar problem at lower levels. Sometimes I get so disgusted after trying forever to take out a boss that I set the level down to Apprentice just to get it over with. Call me a bad player if you like. I'm working on my third character now. First was a scout type -- stealth archery plus sword-and-board. Second was a mage, which seems more difficult to get started than any other type of character. Third is on the heavy-armor, two-handed path. All have gotten soundly trashed at times in simple quests, much less the more complex ones.
About the only thing I've learned for sure is that certain quests are best avoided until I start pushing level 25-30. The College of Winterhold main quest would be one of those. It does seem to start getting easier at that point, as you've started gaining some power in whatever skill lines you're using, have improved your armor and weapons somewhat, etc. If you find a certain quest too tough, then the best thing to do is to leave it and go do other things for a few levels. Travel to a new town, do some side quests there, etc.
Edited by BrettM, 28 March 2012 - 09:03 PM.
#3
Posted 29 March 2012 - 12:07 AM
Lydia already hates you. She hates everything. All she does is rob you of your consumables and complain about your burdens. I think she was told by her parents to goto the College and she didn't know which one. Now, she's just angry. I think she found and steals from your hidden stash of valuables in your house too. I saw her in the mead house living it up on more then a Housecarls wage.
#4
Posted 29 March 2012 - 03:58 AM
Mages seem to begin to come into their own only when you get around 225-250 magicka and have an array of spells to use against various opponents, as well as spells like "Fast Healing" and "Stoneskin". I've found that it's usually best to delay the Winterhold College questline until you get around level 20, or so, and keep doing other quests between your various responsibilities, so you'll be around level 30 when you get around to the latter parts of the questline. Note -- this is 20 legitimate levels. As has been mentioned, power-leveling using smithing, enchanting, or alchemy will only hurt you in the long run. You need to have combat skills commensurate with your level, because your opponents level up with you, and if you've been power-leveling their survivability will far outstrip your own.
#5
Posted 29 March 2012 - 10:29 AM
Lydia already hates you. She hates everything. All she does is rob you of your consumables and complain about your burdens. I think she was told by her parents to goto the College and she didn't know which one. Now, she's just angry. I think she found and steals from your hidden stash of valuables in your house too. I saw her in the mead house living it up on more then a Housecarls wage.
That made me smile. Thanks
#6
Posted 30 March 2012 - 04:11 AM
...
Lydia already hates you. She hates everything. All she does is rob you of your consumables and complain about your burdens. I think she was told by her parents to goto the College and she didn't know which one. Now, she's just angry. I think she found and steals from your hidden stash of valuables in your house too. I saw her in the mead house living it up on more then a Housecarls wage.
"I'm sworn to carry your burdens." Carry them off to the meadery, you mean. I get it now.
Well, I decided my full-blown mage was too weak by level 20 or so. Not enough perks, or I chose the wrong ones, to match up with the melee strength of the leveled bad guys. Got a battle-mage now and am training, not exploiting, combat skills as much as I can afford each level. Big difference; thanks to all for the advice. I like to role play TES games but you fall too far behind in Skyrim. "Natural" leveling from things like speechcraft, lock picking, and stuff like that is just a delayed death sentence. Five trainings a level isn't too bad, but its getting expensive. With 2.501 zillion health potions hot-keyed up, I've made it through the initial quests again without exploits (other than the BIG exploit of knowing what's coming). But, did some new Companion quests without dying; a first! Who could have guessed that a shield would be so useful in combat?
Still a newb, though. Any hints on valuable magic skills/perks would be appreciated.
#7
Posted 30 March 2012 - 10:36 AM
#8
Posted 30 March 2012 - 10:50 AM
Mages seem tougher to get going than martial characters. By the time I got to Riverwood, it was clear to me that I needed leather armor, a bow, and a sword for backup. Stealth archery mostly carried me until I got Destruction up enough to do some real damage. When forced to melee, I used spells as much as possible, but pulled out the sword when things got tight.
Trust me, it does get better eventually, as you get access to the projectile spells and the magicka to use them. I never use the sword any more. As a full-blown shock mage with Dual Cast and Impact, I have little to fear from anything in the game now and can stun-lock any dragon. Mages seem to go from vastly underpowered at the start to vastly overpowered at higher levels.
#9
Posted 30 March 2012 - 05:45 PM
#10
Posted 30 March 2012 - 06:42 PM
Read So You Want to be a Mage. This helped me TREMENDOUSLY when I made my try at a mage character.
...
The Guide was very informative, thanks for the link. You know, figuring out what works and doesn't work was part of the fun in Morrowind and Oblivion. I don't know what it is, exactly, in Skyrim that makes it so much more... frustrating. Sure enough, I had picked a lot of "useless/gimp" perks and schools of magic. They SEEMED like good choices at the time but there is no real feedback in the game to tell you WHAT is going wrong. Just WHACK - tiny sliver of health left... try to hit hot-key in time... too late; you're just a rag doll listening to Lydia threatening the bad guys, "I'll kill you if I have to." Uh, Lydia dearest, I appreciate your compassion and restraint, but we're in a dungeon which you had a "bad feeling" about and eight unrepentant felons are pummeling us with lightning bolts, arrows, and 2-handed weapons. Let me give you an important safety tip here; YOU HAVE TO KILL THEM! THERE'S NO CHOICE INVOLVED! FORGET YOUR HOUSECARL COURT ETIQUETTE AND WAIL ON THEM! Okay, just wanted to make sure we're on the same page.



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