My computer far exceeds the hardware requirements and ran smoothly all this time, but it seems I had installed a couple of mods that conflicted with each other. It was also causing a crash when I tried to save Connor through the fade so I cleaned out what I thought were the conflicting mods and looks like it worked as I can play the quest
smundell
Started by
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, Mar 29 2012 02:58 PM
127 replies to this topic
#41
Posted 22 April 2012 - 04:02 PM
mcgoy and Sonmeister, thanks for your replies. Sorry for not replying sooner
My computer far exceeds the hardware requirements and ran smoothly all this time, but it seems I had installed a couple of mods that conflicted with each other. It was also causing a crash when I tried to save Connor through the fade so I cleaned out what I thought were the conflicting mods and looks like it worked as I can play the quest
My computer far exceeds the hardware requirements and ran smoothly all this time, but it seems I had installed a couple of mods that conflicted with each other. It was also causing a crash when I tried to save Connor through the fade so I cleaned out what I thought were the conflicting mods and looks like it worked as I can play the quest
#42
Posted 23 April 2012 - 02:16 AM
That's good news! I hope you enjoy it!
#43
Posted 29 April 2012 - 10:52 PM
Although there have only been two quests, this hands down is one of my favorite mods! Very well done!! Great job
I wish Elric would have come with me though
I look forward to the adventures you bring!!
#44
Posted 24 May 2012 - 06:20 PM
As you already know i love it. It doesn't conflict with anything yet that I can see, I have played Q-n-L, Karma's companions, ser gilmore, havent tried dark times yet but I am sure it will work. Can't wait for more "quests". The only "complaint" i had was when my cousland played it, the first guy looked just like her father so made her a little sad, hehe but it is ok. Keep up the good work and anxiously waiting to see what you do next.
#45
Posted 03 June 2012 - 01:47 PM
Thank you for making quest mods!
#46
Posted 03 June 2012 - 04:08 PM
Thanks for the comments and endorsements - the comments help motivate me to do more of the same. The endorsements attract others to try the mods which is very cool. Thanks again!
-Sonmeister
-Sonmeister
#47
Posted 04 June 2012 - 08:02 PM
Hi I have installed and played V1, ie the version with the 2 dazips. (good fun)
How do I install this version? Am I right to assume that I need to delete the "All areas folder"
in the packages/core/overide folder?
Is it alright to install the new version in the existing Addins/DeathShadow folder or should I delete this first?
Lastly will I have to play the first two quests again?
Anyway many thanks for your efforts
How do I install this version? Am I right to assume that I need to delete the "All areas folder"
in the packages/core/overide folder?
Is it alright to install the new version in the existing Addins/DeathShadow folder or should I delete this first?
Lastly will I have to play the first two quests again?
Anyway many thanks for your efforts
#48
Posted 04 June 2012 - 10:20 PM
Hi tricycle I pm'd you but will also post here on the installation question. If you have the old version you should uninstall it with DAmodder and it should delete the area files from packages/core/overrride. The new dazip has all you need and you can then install it using DAmodder.
If you don't use DAmodder then I would delete the deathshadow folder and create a new one so you have a completely new install. If you use an old save you won't get the new content so you have to use a save before you went into Pints and Quarts tavern the first time. This is because the old saves don't update all new content for areas. So the two new quest givers shouldn't show up in your old saves. Which isn't helpful if you want to play the new quests! The two quests you played didn't have any major changes (from what I remember) so you do not have to play them again if you don't want too.
Good luck! Sonmeister
Edited by smundell, 18 June 2012 - 10:47 PM.
#49
Posted 04 June 2012 - 11:02 PM
Thanks Smundell for your fast response. Will install when I can delete some items to get more room on drive.
#50
Posted 06 June 2012 - 05:06 PM
Edit: Was rambling about wrong mod, so nevermind
Edited by Benbone, 06 June 2012 - 05:13 PM.



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