Yeah, Kumiko Manor is GREAT!
I personally like lots of space, multiple bedrooms, NPC's to share it with (servants or maybe just roommates) and large gardens. Stables are always a nice edition, but a little outdated when you have an airplane like quite a few do. I think that the best part of all is a large tower where all services imaginable are obtainable, from spellmaking o a smithy. Good luck!
What do you want in a house mod?
Started by
helzi
, Jun 22 2008 08:55 AM
70 replies to this topic
#61
Posted 25 May 2009 - 12:55 AM
#62
Posted 25 May 2009 - 02:00 PM
I love exterior homes, I currently know only 2 of those mods, Mountain Shack and another one. Mountain Shack is brilliant, people should try it. It's fully in the exterior, without loading screens.
#63
Posted 25 May 2009 - 08:25 PM
hmm... in a house i think i would want it to be a live-able place instead of just a place to store all the items you can't carry with you. Also i like house mods that bring new elements of gameplay to the world. Like in Frostcrag you can make an atronach with that new thing they put in.
Also would like it to be alive instead of all still an quiet. I love slaves. Slaves and prisoners, (male)maids and roomates.... :drool:
Also would like it to be alive instead of all still an quiet. I love slaves. Slaves and prisoners, (male)maids and roomates.... :drool:
#64
Posted 27 May 2009 - 03:28 AM
a two story (not including armory basement) akavir style with:
top floor: bed
weapon and armor chest
bath room(for realism)
book shelf with books
and neat stuff lying around
1st floor:
alchemy and useless stuff chest
alchemy table from frostcrag
seats and a table (with a flower pot)
spell and enchantment
a cauldron that fills with 400 gold and maybe a random potion
armory basement:
armor and weapons chest
hammer cabinet
an anvil that fortifies your armory skill to the next level (like frostcrags alchemy thing)
practice dummy
and weapons lying around
and on edge the practis ring a garden with a water fall
ahhhhh.... lovely
top floor: bed
weapon and armor chest
bath room(for realism)
book shelf with books
and neat stuff lying around
1st floor:
alchemy and useless stuff chest
alchemy table from frostcrag
seats and a table (with a flower pot)
spell and enchantment
a cauldron that fills with 400 gold and maybe a random potion
armory basement:
armor and weapons chest
hammer cabinet
an anvil that fortifies your armory skill to the next level (like frostcrags alchemy thing)
practice dummy
and weapons lying around
and on edge the practis ring a garden with a water fall
ahhhhh.... lovely
#65
Posted 27 May 2009 - 10:07 AM
Personally I would go for something easily defendable yet practical. Something like a long hall at the entrance that slowly widens out to a great hall, something like one of the vanilla forts, with stairwells flanking the entrance. I would have a dining hall and throne/sitting room behind the stairwells on the first floor.
I would then have several bedrooms and high density garrisons up the stairs with an armory in close reach. The garrisons, about two, would also feature doors leading to overwatch balconies covering the West to East. The Armory is linked to the master bedroom.
The master bedrooms and flanking guest bedrooms would also lead out to more fortified South overwatch balcony. The balcony would feature alchmaical apparatus as well as training dummies.
Might have a basement, through long trapdoor tube from the master bedroom, with a heavily fortified door only unlockable with a custom spell, where the basement features several shelves and heavy chests for special loot and memorable quest items. May include spell and enchant altars and a few portals.
I would then have several bedrooms and high density garrisons up the stairs with an armory in close reach. The garrisons, about two, would also feature doors leading to overwatch balconies covering the West to East. The Armory is linked to the master bedroom.
The master bedrooms and flanking guest bedrooms would also lead out to more fortified South overwatch balcony. The balcony would feature alchmaical apparatus as well as training dummies.
Might have a basement, through long trapdoor tube from the master bedroom, with a heavily fortified door only unlockable with a custom spell, where the basement features several shelves and heavy chests for special loot and memorable quest items. May include spell and enchant altars and a few portals.
#66
Posted 03 September 2009 - 06:40 PM
I would like a beautiful castle, most any style would do...with all of the not so usual amenities. I would however prefer it to float slowly about the sky changing locations randomly but close enough to the ground to still see detail. The scenery would never be the same. Perhaps something along the lines of a modified Charok Hall.
#67
Posted 05 September 2009 - 12:14 AM
I prefer posh, stately, rather imposing mansions of GRAND SCALE, I had one once that was bigger than the Imperial City itself. I like them to be made directly out of Gold and Silver, or at least being plated or heavily trimmed with such. Usually, I'll end up scripting a computer-device that allows me to see into any city, in a live view, and allows me to move the camera. It also takes notes, teleports with a teleport chamber I exported from Half Life 2 into Blender(animations and all), and other menial tasks. Occasionally, I'll save space on the bedroom (My old one was the size of Leyawin) by using a cryofreezer device (Bed script on a blender model), but other times I'll go all out.
I also have a massive dining hall, a boiler room, a swimming pool, courtyard... You know, the necessities. Reminds me of a project we did in Senior year in High School... Linked together a massive, campus wide, morrowind project, and used the Library's servers as our base. A multi-user dungeon, done Elder Scrolls style... I miss that boarding school.
I also have a massive dining hall, a boiler room, a swimming pool, courtyard... You know, the necessities. Reminds me of a project we did in Senior year in High School... Linked together a massive, campus wide, morrowind project, and used the Library's servers as our base. A multi-user dungeon, done Elder Scrolls style... I miss that boarding school.
#68
Posted 06 September 2009 - 11:07 AM
Allright I read this topic through, and decided I wanned to please some of u;)
So Im gonna make 2 castles, a Good, and a Evil one. (each will have its own esp)
Good CAstle: Outside there is a little "river", some trees around, so it'll make a sweet forrest-like look.
Inside there will be a bathroom, an spellmaking/enchanting alter room, a mages room, a fighters room, livingroom, kitchen, bedroom, storage-room on the loft, pool,
dining hall, armory, a magical room that has nature inside:) You wont even have to leave the castle to get to the garden!:o
Evil Castle: a Dark castle, for the evil characters,
Inside there will be a bathroom, spellmaking/enchanting alter room, a assassins room, a necromancers room, a thieves room, livingroom, kitchen, bedroom, storage room on the loft, lots of secret passages, dining hall, armory, and torture chambers in the cellars.
Comment or PM me if you wanna see anything special added to the Castle(s)
But note that im a bit busy at making the "Join the Imperial Watch" mod. So I will start with theese castles when Im done
So Im gonna make 2 castles, a Good, and a Evil one. (each will have its own esp)
Good CAstle: Outside there is a little "river", some trees around, so it'll make a sweet forrest-like look.
Inside there will be a bathroom, an spellmaking/enchanting alter room, a mages room, a fighters room, livingroom, kitchen, bedroom, storage-room on the loft, pool,
dining hall, armory, a magical room that has nature inside:) You wont even have to leave the castle to get to the garden!:o
Evil Castle: a Dark castle, for the evil characters,
Inside there will be a bathroom, spellmaking/enchanting alter room, a assassins room, a necromancers room, a thieves room, livingroom, kitchen, bedroom, storage room on the loft, lots of secret passages, dining hall, armory, and torture chambers in the cellars.
Comment or PM me if you wanna see anything special added to the Castle(s)
But note that im a bit busy at making the "Join the Imperial Watch" mod. So I will start with theese castles when Im done
#69
Posted 07 September 2009 - 12:53 AM
Heh, I want a torture chamber (or something like that area where Sheogorath gives you that quest to drive the adventurers nad) because I'm sadistic 
Evil castle sounds good! Go the torture chamber!!
Evil castle sounds good! Go the torture chamber!!
#70
Posted 12 August 2010 - 09:49 AM
i agree, mountain shack is BRILLIANT, no loading screens (not including the basement), a lockable door, COFFEE!!!! AND a beautiful view of the ic and lakeI love exterior homes, I currently know only 2 of those mods, Mountain Shack and another one. Mountain Shack is brilliant, people should try it. It's fully in the exterior, without loading screens.



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