Edited by RS_219, 07 March 2013 - 12:39 AM.
Berts Breezehome Cellar
Posted 06 March 2013 - 03:41 PM
Posted 07 March 2013 - 12:34 AM
I've been looking for a great Breezehome mod, and I was stocking up the chests downstairs right as I was noticing Lydia vanishing outside and teleporting in back again. Likewise, Aela was using the grindstone downstairs but when asked to follow literally wouldn't go up the stairs - she'd instead run to the wall directly below the front entrance to Breezehome.
I've only activated one breezehome mod in any given session, and I've seen mentionings that Hearthfire broke countless house mods due to altering the navmesh or something. The same issue occured with Breezehome Fully Upgraded as well, and the creator did note Hearthfire broke his mod.
Do you have Hearthfire, and if you do, do your followers have difficulty in following you downstairs as well?
Posted 09 March 2013 - 01:09 PM
However, I did used another breezehome mod before. I removed it prior to this one. So Berticus's explanation could be the right one.
Anyone knows a way to "clean" a savegame?
Posted 12 March 2013 - 02:01 PM
Posted 12 March 2013 - 02:09 PM
Ok the supersorter.. i wondered what the function was...
Well, now i have to find a way to get into the cellar, while i was away, somebody made a new floor on the entrance, and put some crates and barrels there... ;-)
Posted 13 March 2013 - 05:55 PM
In response to post #7497640.Yeah, I'm really not sure what's causing the stairs to be blocked as I have no other breezehome mods, and i do have your mod last in the load order.
The only mods I have that I could even consider might cause it, is the Unofficial Skyrim Patch or the Static Mesh Improvement Mod, other than that i don't have any mods that edit interiors or objects in any manner.
As for the light flicker, it's a real shame as it forces me to pick between an awesome basement, or awesome lighting(RLO) :/
Me neither, 'markfordelete' is in my opinion/case not a real solution, as i have 7 Characters, and all the houses have a blocked cellar, and flickering light, but when i delete one house, the others are still partially blocked: a crate here woodblock or barrel there.... supersorter hangin' in the air, lydia walking out the frontdoor, and appearing next to the supersorter...
The lighting is very annoying.
I decided to unload the cellar.... until someone finds a working fix.... shame, i was used to the cellar already... :-(
Posted 14 March 2013 - 02:42 PM
I can not understand why it suddenly happened with the old floor, crates and barrels... it is like something in your mod has been overwritten: Uninstalling and reinstalling does not change anything: The modmanager does not ask to overwrite something when i re-install it.
I have not tried to download new, to avoid any corruption.
Posted 25 March 2013 - 09:21 AM
I tried all possible, installed with wb, downloaded new file, but it was exactly the same, so nothing changed.
The cellar is closed tight, onlt the tip of the stairs sticks trough...
That is it for now then: No basement for me.. :-(
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