SkyRe Bugs
#4021
Posted 19 July 2014 - 04:40 PM
#4022
Posted 20 July 2014 - 04:51 PM
To anybody who had the #FFFFFFF or other funky names in their skill tree menu, this worked for me:
Recently had a problem with my skills showing up as follows:
1363911746-2013-03-22-00001.jpg
Problem
statsmenu.swf is missing/corrupted - should be in /Data/Interfaces
Fix
1) Unpack Update.BSA and move statsmenu.swf across manually solved issue
2) Download statsmenu.swf here and place this in /Data/Interfaces
#4023
Posted 28 July 2014 - 06:57 AM
Enchanted weapons- Pyromancer perk bug:
I got the pyromancer perk in the destruction tree. However, when I look at the enchanted weapons my follower has, it says 0 fire damage and 0 frost damage from their weapons. I think it has something due to the fact that pyromancer locks out the shock and ice trees and somewhere the script also locks out weapon enchantments.
I use UFO, Immersive Creatures, Civil War Overhaul and a few others. But those are the major ones.
#4024
Posted 31 July 2014 - 08:49 AM
This is probably already been covered, but I've noticed an issue.
It may be triggered by drinking the Respec Potion and losing the Fingersmithing perk that adds extra carrying weight. I noticed that after a few respecs I had more carrying weight than I thought I should have. The perk seems to take away the 100 weight properly, but I had a backpack and the Thieve's Guild chest piece equipped, and when I first unequipped either piece my carry weight did not drop, and when re-equipped, the carry weight goes up AGAIN.
I have not tested whether this is an issue related to having these +carry weight items equipped during a respec or not. I understand I haven't really pointed out anything terribly specific, but I def see a problem somewhere in this.
Either way, GREAT mod package, best I've ever used, even if ReProccer still has all the Immersive gear at poop levels of usefulness despite all my wrangling.
#4025
Posted 31 July 2014 - 05:24 PM
#4026
Posted 02 August 2014 - 07:17 AM
I have a problem with my smithing perks. I installed SkyRe when it was at version .99 something i don't remember but when I updated a few days ago I forgot to unequip all of my magical items. When i was updating i had a few problems with compatability and crashes and i had to reinstall it a few times to get everything working and when i first updated it there was nothing wrong and my smithing perks carried over but then after i reinstalled it all of my smithing perks were gone and when i used the respec potion it only gave me 22 perk points when it should have been 36. So I gave mysefl 14 perk points with the dragon souls for perk points mod and i used all of the perk points and i used them to get all the perks in smithing. But none of the perks seem to work like the Arcane Artison perk when i have it and i try to improve enchanted items it says i dont have the perk to improve magical items and if i try to improve anything that isnt enchanted it says i dont have the required perk so when i try to improve my new Stalhrim armor with no enchantments and i have the perk for improving ebony items it says you don't have the perk.
I have SKSE and Elys Uncapper.
Edited by phillstation, 02 August 2014 - 07:20 AM.
#4027
Posted 03 August 2014 - 03:27 PM
#4028
Posted 03 August 2014 - 03:52 PM
With daedric wrath perk i can no longer summon my storm atronach, someone mentioned this bug few pages back. is there any way to fix this issue?
#4029
Posted 09 August 2014 - 05:41 PM
#4030
Posted 10 August 2014 - 11:16 AM
So I'm currently invincible with this mod agains all meele enemies. Everytime I hit them they stagger, every single time. If I disable SkyRe they stop to stagger, and I use no other commbat mod(I do use SkyTwak) and I load SkeRe last. I also only use the first perk in the perk tree(Havy armor, One handed, and shield).



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