The problem with Morrowind's artifact placement is that the reason why they were hidden wasn't because they were well placed, but because the terrain was so poorly made it made it hard to find them.
Furthermore given the repetitive nature of the dungeons, the low quality textures, and fatigue from going through 200 similar places already, most people I know never found most of the artifacts because even though they like exploring, it was just so boring too go through everything.
Skyrim's radiant quest system, and lowered number of places is better, and gives more incentive to explore, because its actually completable, and you have a real reason to go there. Also this leads to the Devs not having spend their time making a crap ton of places 90% of people wont ever see leading to an overall increase in quality in the dungeons.
Also I find many skyrim's artifacts feel just as unique as Morrowind's, and if you look at the list again a good half of Skyrim's unique items are just found in places.
Edited by sajuukkhar9000, 15 May 2012 - 06:57 AM.



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