I have been in love with elder scrolls online ever since morrowind.
Announcement of ESO broke my heart
And you, awesome modding community are like wizards doing what Beth is unable to do.
Good work! I can keep loving the thought of elder scrolls online thanks to you.
Skyrim Online - Multiplayer animation and equipment syncing
Started by
Zaldiir
, May 18 2012 08:02 PM
78 replies to this topic
#71
Posted 23 May 2012 - 03:23 AM
#72
Posted 25 May 2012 - 07:10 PM
Well while I have my doubts on how this will turn out I wish nothing but the best from you people and it's good to know that you've made a lot of progress.
#73
Posted 27 May 2012 - 02:21 AM
Hi, I like this multiplayer concept see the link below integrated with this multiplayer mod
http://forums.nexusm...or-multiplayer/
http://forums.nexusm...or-multiplayer/
Edited by georges489, 27 May 2012 - 03:34 AM.
#74
Posted 28 May 2012 - 06:26 PM
I have already said that I would consider making a MOAB with skyrim
#75
Posted 01 June 2012 - 04:24 PM
THIS IS FREAKING SWEET I HAVE BEEN DIEING TO PLAY THIS STYLE OF MMO! YOU GUYS ROCK!!!
#76
Posted 04 June 2012 - 07:56 AM
As others have stated before. We all wanted a multiplayer-version of TES, then we finally heard about ESO, what a disappointment that was.
I know Beth and Zeni are hard working guys. But you guys, are harder working. At least youre "doing it right" hehe..
All hail Skyrim Online, not ESO ;(
I know Beth and Zeni are hard working guys. But you guys, are harder working. At least youre "doing it right" hehe..
All hail Skyrim Online, not ESO ;(
#77
Posted 06 June 2012 - 02:40 PM
Looks promising, good luck =)
#78
Posted 22 June 2012 - 11:23 PM
First off, forgive my ignorance and lack of initiative searching for my own answer, but I'm pretty sure there are more people out there who want to know but still don't. Will the server allow any custom mods? I understand that some of the more complex mods (Armed to the Teeth, magic mods, etc.) are probably not allowed in the server. But what about armor mods? More specifically: armor mods that already use ingame textures (Einherjar Armor, Warchief Armor). Or weapon mods that are custom (JaySus Swords)? If your fellow party members have those mods installed aswell, will they be displayed on their screen? Or will the server simply deny any custom mods?
I can see that having the ability to host private servers could work around these problems, however, it's not my mod and I'm not going to tell a bunch of awesome developers how to do their work (seriously, great job!).
Thanks for answering my question in advance.
I can see that having the ability to host private servers could work around these problems, however, it's not my mod and I'm not going to tell a bunch of awesome developers how to do their work (seriously, great job!).
Thanks for answering my question in advance.
#79
Posted 23 June 2012 - 03:26 AM
煞笔



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