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Creating Armor for the UNPB Body


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#1
calyps

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I started with this tutorial. It covers everything you need to know to get things into blender and back out again. Don't use his nifskope link, it's old.

Prepping a nif for import into blender is super easy. You just delete the materials (BSLightingShaderProperty) and then under "NiHeader" change
user version to "11"
and user version 2 to "34". In order to see NiHeader you may have to go to view>block list>show blocks in list

Then save. It's ready for import. Some weapons and more physics objects (cheese wheels, any you can kick across the ground) can be a little more complicated to prep, but armors and bodies are super easy.

An alternative (and much more detailed) tutorial to follow is the one one the nexus wiki.

It's actually a bit better, more fleshed out, and clearer. The only thing is it doesn't list is everything you need, software-wise. So the proper list is found in the slightly less good tutorial.

Blender
For general mesh building/editing, it's important to know some basic things about blender.

The getting started with blender tutorials will show you how to start sculpting.

And make use of proportional editing by hitting "o" to toggle it. This is very useful for altering a mesh to fit a particular body because it pulls groups of points at once in a very organic manner.


Edited by calyps, 05 October 2012 - 11:04 PM.


#2
lostami

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Alright.
Programs Check!
Link to Import - Export Tutorial Check!

Time to... DIVE DIVE DIVE ON IN!
>.< Wish me luck, and have no fear, I will be asking more stupid questions, and perhaps the the end of this we can condense this into a tutorial of a more FAQ type.

#3
calyps

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I may just add relevant info and FAQs to the first post. And try to organize it into a useful format. :)

Good luck mate. :)

Edited by calyps, 25 May 2012 - 03:19 AM.


#4
lostami

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First problem is that Pyff 2.2.0 installer is telling me.
"A version of Python which can run qskope/niftoaster was not found: Shotcuts will not be created and batch files will not run"

#5
calyps

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Did you install Python 2.6.6 first? That's python. The FFI is the Fileformat Interface. (like I know what I'm talking about :D but I'm pretty sure I'm right about that)

Edited by calyps, 25 May 2012 - 03:30 AM.


#6
lostami

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I did but I downloaded Pyff 2.1.11 and that install worked allowing me to installed the import script

#7
calyps

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So you got it worked out?

#8
lostami

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Yep, but I can't find this NiHeader thing, i am supposed to open as it said in the guide.

#9
calyps

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Go to view>block list>show blocks in list.

It'll be at the top once you do that. I also hit that snag the first time.

Edited by calyps, 25 May 2012 - 03:49 AM.


#10
lostami

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So far so good, Taking an age and a half to import into blender ^^ though.
*Poof* there it is.

Now to figure out how to make armor, any good teaching aid on how to make things in blender?
I also can't find the skeleton to delete it.. You know this guys guide is a little to vague in some areas ^^
I do plan to make it weight slider compatible as well no BBS no need to get into that >.<

Edited by lostami, 25 May 2012 - 04:35 AM.





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