Creating Armor for the UNPB Body
Started by
calyps
, May 25 2012 02:57 AM
86 replies to this topic
#81
Posted 22 June 2012 - 04:32 PM
"have not been playing as much as modding for a while."
Welcome to the life of a modder.
#82
Posted 23 June 2012 - 04:28 PM
EDIT: For now I'm just going to call it shelved, I simply have no idea what I'm doing and really, I have no current desire to touch it at the moment, I may, or may not finish it, I can't say for sure. So sorry, Maybe if I pick up modeling again I'll try and make it look better then this, really it is better then I ever though I could do, but it's just not good enough for me to release with any pride.
Well really I have done almost nothing with the model for days, well I did make a thumb... but I have been looking up images and doing some drawing mostly, trying to think of ways to make the armor better, And what I have come to is that I'd really like to make something more like what the metal benders in legend of korra wear, not exactly the same, but using the same premise and theory.
But for now I need to kill something in a bloody rage! YAY FOR DIGITAL VIOLENCE!
EDIT: ****!!! talking about it has me itching to model again... it's like crack withdrawal... well less intense obviously but, I'S GOT TO MODEL BABY!!
Edited by lostami, 08 July 2012 - 05:41 AM.
#83
Posted 08 July 2012 - 08:44 PM
what armor is it in the screen shots that are titled "Heavy armor prev" and Heavy armor WIP UNPB" ?
#84
Posted 18 July 2012 - 10:28 PM
@Aurura Still WIP, not released
@lostami Drown the perfectionist in the river. Nothing is perfect, ever, so just have fun.
@lostami Drown the perfectionist in the river. Nothing is perfect, ever, so just have fun.
#85
Posted 31 July 2012 - 05:29 AM
Anyway you could send me any information about 3D Max/Blender? I've got a couple armors I'd like to convert to BBP - thanks in advance!
#86
Posted 11 August 2012 - 08:56 PM
Quick question.
The provided Blender files.. Do they have anything besides the body mesh, and rigging in them?
Better question.
Has anyone ported the .blend files over to .3ds yet?
The provided Blender files.. Do they have anything besides the body mesh, and rigging in them?
Better question.
Has anyone ported the .blend files over to .3ds yet?
#87
Posted 17 August 2012 - 07:33 PM
@hma77 AFAIK the blender files are just the two meshes. It's just a starting point. You need to learn to import them yourself eventually to get things working, but it gives you something to work off of.
@VirtualSpooky There are tutorials on the nexus wiki, which are also linked to in the description under "questions" section.
@VirtualSpooky There are tutorials on the nexus wiki, which are also linked to in the description under "questions" section.



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