You might want to check here for bug fixes.
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Skyrim 1.6 went live for everyone on 11th June
Started by
Gopher
, Jun 13 2012 03:42 PM
102 replies to this topic
#81
Posted 16 June 2012 - 02:46 AM
#82
Posted 16 June 2012 - 05:11 AM
@yunggunn80 Just tried WATER vs RWTT and guess what? I got green (tinted) water too in the big lake at Riften.
so.. deactivated WATER, and reactivated Skyrim HD-2k, Realistic Lighting, Static mesh Imp, and them Realistic Water T&T 2.1, in that order (so the prev mods are properly overwritten).
Now my water is back to norm (not green like swimming in one of the sulfur lakes S of Windhelm, but those lakes should be green, I think)? But with water, the green tint was not nearly as ocluded as what I norm expect from the sulfur lakes. Hmm...you may have a conflict with textures being overwritten by two or more mods (one not compat with update 1.5 or 1.6?), or try ditching WATER and going with RWTT or another...anyway for what its worth, hope that helps and good luck
Edited by ravernware, 16 June 2012 - 05:13 AM.
#83
Posted 16 June 2012 - 08:53 AM
i love this update! after getting my anim bugs fixed, the horse combat was a welcome addition to my game. though, there is one funny exploit in my game where if you whack an enemy and kill them while you are on a horse, half of the time, their body will fly away as if they were talcon punched.
#84
Posted 16 June 2012 - 09:27 AM
Thanks Gopher for this video and all your other videos, Allthough i know most of the basics of mod management When watching your videos i always learn somthing new. and it always has a better outcome for my gaming experience. Thank you 1,000 Times thank You! -S
#85
Posted 16 June 2012 - 12:38 PM
This might be a pie in the sky kinda thing but I think it would be really cool to have a section where we can download previous versions of the skyrim or creation kit .exe files if we want to rollback to a previous version while they fix the bugs in the current release.
#86
Posted 16 June 2012 - 12:57 PM
Hi guys,
Am I the only one having issues with shouts's symbols ? In place of some of the symbols I have squares.
#87
Posted 16 June 2012 - 07:43 PM
"LOOKUP FAILED!" - What is this? This always appear on my screen and it's annoying as hell. Who else experiencing this problem?
#88
Posted 17 June 2012 - 02:11 AM
Well Mr Pessimist here, I loaded the update and have had no issues yet, I even pulled a save game off my sons Xbox 360 to see if that would run properly on my computer and no glitches.
The Mod Manager indicated several updates and I loaded them, no problems. Although it wanted me to reverse some updates to older versions, not sure what that was about, but everything works fine.
#89
Posted 18 June 2012 - 12:04 PM
All: it's kind of silly to report patch problems when you're running a load of mods, unless you list the mods!
#90
Posted 18 June 2012 - 02:02 PM
I love the guys who are saying: "Oh, it's not bethesda's fault! It's YOUR fault. YOU gotta update your mods if you want them to work. YOU gotta restart steam to get the updates to work. YOU gotta do everything!" Ya know, you can only say that for so long. Sooner or later, you're going to have to realize that these problems ARE partly, if not mostly, Bethesda's fault. It's sad that user created mods work a hundred times better than a flippin' patch. A patch fixes the game. Not Bethesda's. Bethesda's patches make everything worse. They get rid of minor bugs no one cares about, and, while doing that, second-handedly CREATE new more noticeable bugs, and then add a feature or two, and cal it a job well done. I get that it happens, but it shouldn't happen EVERY SINGLE PATCH. However, Mounted Combat for me is not to bad, AND they DID fix the navmesh bug. So, at least there is a quite positive side to this patch.



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