Edited by FafnirTheDragon, 15 November 2013 - 07:56 PM.
Requiem
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, Jun 23 2012 05:44 PM
46236 replies to this topic
#24351
Posted 15 November 2013 - 07:55 PM
I heard that a book called Lost Legends may lead to something that will help you with fighting vampires.
#24352
Posted 15 November 2013 - 08:48 PM
In response to post #10125566.What is your stamina level when you start to move slowly? Because if you are exhausted, it's only natural that you can no longer run. I know you disabled that feature, but perhaps it doesn't work.
Your right and now its working.What I have added to the mix is realistic humanoid movement speed mod and also the TK dodge mod.IMO this is a perfect combo and really makes Skyrim and Requiem shine.What I have done is put SHIFT as my sprint key in Requiem.This works poerfect as TK dodge key is also shift so while I have stamina I am using TK dodge but when I run out I get the requiem dodge to fill in.Works great and I am having a blast fighting mutiple enemies with lots of resaves but a sense of accomplishment when I finally kill em all.
#24355
Posted 15 November 2013 - 09:39 PM
Maybe you should update to the latest Requiem version... Dodging is not for free.
#24356
Posted 15 November 2013 - 09:42 PM
They die, when they are out of water.
However, so far I had only one other user reporting it, so I am not sure if this is a Requiem-inherent issue (i.e. engine limitation) or an issue in combination with some spawning mod.
#24357
Posted 15 November 2013 - 09:57 PM
I find dead slaughterfish on a regular base, but they always are several meters away from the water. So that makes sense
. Before Xarrian introduced this feature, I sometimes had slaughterfish following _and_ attacking me, over land, for 30 meters or more
!
#24358
Posted 15 November 2013 - 10:29 PM
Yes, besides the damage displayed in the spell's description, it also does a lot of bleeding damage. It's a very powerful ranged attack spell.
#24359
Posted 15 November 2013 - 10:50 PM
Ho ho, I got owned by the merc patrol in Riverwood while L2 after getting an 8 gold bounty from accidently stealing some cheap ingredient from the inn. Ran all the way to Whiterun to pay off the bounty, but they didn't care. Clump - dead. That was the end of that immersive esp for me, though I've kept some of the other patrols as I think them a neat idea.
#24360
Posted 15 November 2013 - 11:57 PM
Hey guys, quick question.
Undead are supposed to be almost impossible to kill with arrows using this mod, but for some reason the damage is scaling normally.
I can kill a draugr deathlord in just 3 or 4 hits with my dwarven arrows, and I have no points in archery. The same goes for things with high armor such as mammoths and bandits in steel armor. Everything else seems to be working fine.
Undead are supposed to be almost impossible to kill with arrows using this mod, but for some reason the damage is scaling normally.
I can kill a draugr deathlord in just 3 or 4 hits with my dwarven arrows, and I have no points in archery. The same goes for things with high armor such as mammoths and bandits in steel armor. Everything else seems to be working fine.



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