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Requiem


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#24401
wolfstriked

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Is it possible to remove the player location marker on the world and local map?
I want to use landmarks in the world to figure out where I am in conjunction with a map, not just open a map and have GPS-like functionality.

EDIT...I read your post wrong.


Edited by wolfstriked, 16 November 2013 - 09:10 PM.


#24402
jowe01

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In response to post #10151149.

I think I have the same issues.

#24403
jowe01

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In response to post #10146872. #10148122, #10148719, #10148863, #10149427, #10149437, #10149618 are all replies on the same post.

When i choose a sign at the standing stones, it seems that the effect tKes place for a second or so. However, then I receive messages that the beneficial effects fade away. The bottom line is that effectively, the stones do not work for me.

Anybody any idea what might cause this? My only hypothesis: I am using "Live another life" and I have not yet been to Helgen. Maybe the stones only work once you have exited the cave at Helgen?

#24404
CatotheOther

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I remember his kind of roleplay. Not something to be taken lightly. This is not a game!

#24405
allolouis

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@Ogerboss or anyone,

Does requiem change the Bounty system, is it compatible with ''increased Bounty reward'' and ''Bounty gold''.

Thanks...

#24406
Ozdin

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In response to post #10154965.

He is part of requiem...and he's supposed to be that hard :)

#24407
rordog

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In response to post #10155241.

Light is working as intended. Heavy is not. You can just wait for the next update and heavy will be fixed. It has been talked about several times over the last couple days

#24408
wolfstriked

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not sure if it is this mod adding a special atronach named 'thunder' near atronach stone . but I have not installed any monster mod, so i take my chance here. Put simply, it's insane, and killed everyone in darkwater cross within a blink, won't that be too much? I'm always a hardcore player, and quite like most of the features in this mod,but it's seriously lacking of balance, to a point of a saddist .

 

Dont fight him then.LEarn to be better at combat,then kill some tough enemies and take there equipment and then try thunder on again.I just entered a cave with a poison spitting bug that was wiping me out even with a potion of poison resistance.I left after 3 tries. :smile:


Edited by wolfstriked, 16 November 2013 - 10:26 PM.


#24409
rordog

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In response to post #10154965. #10157015 is also a reply to the same post.

Because you met one of the toughest bosses in the game and it killed some townfolk you think the game is lacking balance?

#24410
wolfstriked

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Ogerboss,I feel that the loss of dodge when at low stamina is too much.When playing an archer type you quickly wipe out your stamina from pulling the bow.This means when the enemy gets to your location you now have slower movement speeds and no dodge capability from the low stamina.Your pretty much dead unless you have also leveled up block skills.I have not played a heavy armor/shield type yet so I do not know if that build is also a sitting duck but feel that dodge builds need a tweak here and there.Maybe the dodge skill can have levels?






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