Edited by Raw1812, 13 June 2014 - 09:57 PM.
Requiem
Started by
Site Bot
, Jun 23 2012 05:44 PM
46236 replies to this topic
#37131
Posted 13 June 2014 - 09:56 PM
Don't forget to download Azirok's resources (separate download). Your game won't start unless it is after Requiem and before the Requiem Dragonborn ESP in your load order!
#37132
Posted 13 June 2014 - 09:59 PM
I don't remember that in the game, which Imperial soldiers worship Talos?
It is true that some imperial soldiers wear amulets of Talos ^^
It is true that some imperial soldiers wear amulets of Talos ^^
Edited by Raw1812, 13 June 2014 - 10:00 PM.
#37133
Posted 13 June 2014 - 10:07 PM
General Tullius' second in command might, considering what she says.
#37134
Posted 13 June 2014 - 10:41 PM
I might do that, but I also might cut the bonus in half... I'll have to think about it.
#37135
Posted 13 June 2014 - 11:02 PM
Apologies if this has been answered already, but is there a way to disable the camera sway when you get hit in combat? It's making me incredibly nauseous.
#37136
Posted 13 June 2014 - 11:13 PM
Hi guys,
i am looking for some mods to make the game even harder. I really would like a playthrough where every missstep is punished harshly. Requiem does a lot in that regard. But iŽd like to add some mods to make it even deadlier.
Any suggestions? I am currently using Frostfall, RND, Populated Series, DCO, CWO along with every single option Requiem has to offer. But it tends to get easier around lvl 30 which of course is Requiems aim. But i think it is possible to push it a bit further until maybe lvl 45-50
.
I thought of using High level enemies but cannot find any clear information if those two are compatible. My limited modding knowledge tells me that the new enemies added by HLE would not get the requiem Perks. It would be awesome, if someone got experience with using those two and if he would be willing to share his wisdom with me. That would spare me a few hours of testing
.
Any help would be greatly appreciated.
i am looking for some mods to make the game even harder. I really would like a playthrough where every missstep is punished harshly. Requiem does a lot in that regard. But iŽd like to add some mods to make it even deadlier.
Any suggestions? I am currently using Frostfall, RND, Populated Series, DCO, CWO along with every single option Requiem has to offer. But it tends to get easier around lvl 30 which of course is Requiems aim. But i think it is possible to push it a bit further until maybe lvl 45-50
I thought of using High level enemies but cannot find any clear information if those two are compatible. My limited modding knowledge tells me that the new enemies added by HLE would not get the requiem Perks. It would be awesome, if someone got experience with using those two and if he would be willing to share his wisdom with me. That would spare me a few hours of testing
Any help would be greatly appreciated.
#37137
Posted 13 June 2014 - 11:26 PM
I think Azirok's hard time adds some difficulty...also you can adjust the damage in the MCMenu to nerf your character's damage or boost incoming damage....
You can also back up your saves and then install higher level enemies and run ASIS and see what comes out! Altho I doubt it would work together as Requiem delevels the world....
Altho I did find this quote while googling:
" Use the Normal (unscaled) version of HLE with Requiem. The Normal version will add high level creatures to the game without overwriting any of the changes made by Requiem. This way you'll get the best of both worlds, Requiem creatures at low levels and a combination of Requiem and HLE creatures at high levels. Just remember to use Wrye Bash to combine their leveled lists and get them working together."
What about a mod that increases spawns? A bunch of enemies at once instead of just one or two.
You can also back up your saves and then install higher level enemies and run ASIS and see what comes out! Altho I doubt it would work together as Requiem delevels the world....
Altho I did find this quote while googling:
" Use the Normal (unscaled) version of HLE with Requiem. The Normal version will add high level creatures to the game without overwriting any of the changes made by Requiem. This way you'll get the best of both worlds, Requiem creatures at low levels and a combination of Requiem and HLE creatures at high levels. Just remember to use Wrye Bash to combine their leveled lists and get them working together."
What about a mod that increases spawns? A bunch of enemies at once instead of just one or two.
Edited by Raw1812, 14 June 2014 - 02:39 PM.
#37138
Posted 13 June 2014 - 11:41 PM
The more I think about it, the more I like it. Just because you say you won't worship someone, doesn't mean you won't. It all depends on Talos' personality. Would he be offended by the situation, or would he see the bigger picture (i.e. a united empire against the Dominion is stronger). If the dominion wins, Talos worship gets even harder (i.e. more house/pocket searches). Becoming a God requires enlightenment, so I think Talos would see the bigger picture. I would also think that he'd be smart, considering he was a good leader of an empire. So perhaps he wouldn't be easily offended. More things point to a higher probability that he wouldn't be offended, as opposed to would.
#37139
Posted 13 June 2014 - 11:46 PM
Hello everyone,
I am experiencing a bug where my characters start with Fire Sparks and Heal Self. What kind of mod conflict should I look for to fix this in TesVedit?
I am experiencing a bug where my characters start with Fire Sparks and Heal Self. What kind of mod conflict should I look for to fix this in TesVedit?



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