Great to hear that you're considering it at least, I know it is time consuming. :3
Oblivion Grass Overhaul
Started by
Site Bot
, Jun 28 2012 11:25 PM
105 replies to this topic
#51
Posted 12 June 2013 - 12:16 AM
#52
Posted 05 August 2013 - 01:31 AM
Great mod! After QTP3R, I installed all the files in this mod manually except for the plant meshes. The reason I did that is because I use RPGBlackDragon's low poly short grass meshes, just because I don't like long grass. Everything seems to have worked out, his meshes are using your grass textures and the grass is not standing out against a neon green landscape. Very happy with what you've done, thank you for giving me this!
Edited by nenina, 05 August 2013 - 01:33 AM.
#53
Posted 16 August 2013 - 07:54 PM
#54
Posted 31 August 2013 - 04:01 PM
Thanks for this release! Really well done.
I would like to suggest the TAG: {{BASH: Graphics, NoMerge, Deactivate}} for the Grass Overhaul.esp so that the new textures can be imported into the Bashed Patch for Wrye Bash users. This will eliminate the land tears and incompatibities with other landscaping mods such as the Unique Lanscapes series.
I would like to suggest the TAG: {{BASH: Graphics, NoMerge, Deactivate}} for the Grass Overhaul.esp so that the new textures can be imported into the Bashed Patch for Wrye Bash users. This will eliminate the land tears and incompatibities with other landscaping mods such as the Unique Lanscapes series.
#55
Posted 12 September 2013 - 03:12 PM
Thank you for your excellent mod.
#56
Posted 16 September 2013 - 07:49 AM
Great mod. Definitely a keeper.
But to install this I had to remove my better tiling gras mod so now the grasses tiles pretty bad which I dislike. Is it possible to get the grasses from this mod to not tile?
- Mercer
But to install this I had to remove my better tiling gras mod so now the grasses tiles pretty bad which I dislike. Is it possible to get the grasses from this mod to not tile?
- Mercer
#57
Posted 21 September 2013 - 10:09 AM
I still had problems with ferns and bwgroundcover which were stretched even with the fix mod so I deleted the mesh parts of them which fixed that problem for me.
#58
Posted 28 September 2013 - 08:15 AM
I am having some trouble downloading this mod. Upon starting the download, the nexus server insists that the file does not exist, manual or otherwise.
#59
Posted 03 October 2013 - 03:32 AM
It does that sometimes, unfortunately it is a website problem, not the file.
#60
Posted 03 October 2013 - 03:32 AM
Could you post a screenshot for me please? I dont see the problem in my game



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