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Unique Landscapes Compilation OMOD


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#711
claustromaniac

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In response to post #17530064.

Yes.

#712
claustromaniac

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In response to post #17833594.

Qué error?

De todas formas aprovecho para recomendarte que no uses NMM para moddear Oblivion porque la gran mayoría de los mods te van a dar problemas. Esto es porque NMM fue creado hace relativamente poco y la mayoría de los mods de Oblivion son relativamente viejos al igual que el juego, asi que no tienen la estructura y/o archivos necesarios para ser instalados correctamente con NMM. Con los otros juegos no suele haber tanto problema. Lo más aconsejable es que te animes a investigar Wrye Bash.

#713
Axeface

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Hello all,
Am I ok just installing the included landscape lods from this archive, rather than running tes4ll? The only other mods I have that change landscapes are Qalrs texture pack and Kvatch Rebuilt. I have also installed the tes4ll precomputed UL files (After the ones included in this compilation, overwriting where needed).

Edited by Axeface, 18 September 2014 - 09:57 AM.


#714
FragmentaryHorcrux

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Just noting that the steps added outside Piukanda (sp?) by Lush Woodlands are not attached to the walkway and are floating a bit above it if you're looking at it from the door.

#715
olha2

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In response to post #11305881.

interested

Edited by olha2, 18 October 2014 - 04:48 PM.


#716
Sergio1992

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The following link is useful to check which areas the UL do touch:

http://bettercities.free.fr//UniqueLandscapes/Maps/UniqueLandscapesGridMapReleased.jpg

#717
darynuthegreat

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So, I have a problem....
I installed the NMM version of this, following the directions to the letter. But as soon as this was downloaded, I simply couldn't see anything in oblivion.
Literally anything.
The terrain textures dont appear, nor do the items, character models, spells, or even my character's fists. I can see all the interfaces (backpack, menu, etc) and i can even see my character in the inventory screen when it is open. I tried starting new games, and I couldn't even see during the character creation setup.
Afterwards, I uninstalled the mod, and continued having this problem. I attempted to install it using obmm, hoping it would be fixed, but alas, it was not. I'm rather new to using mods, but I don't appear to be using anything other than this mod and obmm, and I have followed the setup for my mod managers and this mod exactly as I read them. (And before anyone asks, yes I have OBSE)




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