My friends thanks A LOT for your responses!

Thanks as those mods gave me similar ideas for Market District.
@ aenid
Thanks for your help, aenid!

But, yeah, in begining, I liked the Street Market Mod too, when I was downloading mods to make my game more realistic. But so bad, I noticed Street Market Mod places some of those stalls on the NPC pathgrids, blocking their ways. This causes problems to the NPCs as they can't "see" those new stalls and they try to get through them instead of finding another pathway.
@ Person Numbered 275
Thanks too for your help, Person Numbered 275!

This mod is cool one. I should like it if I had no problem altering so much the ground level of Market District. But Market of Cyrodiil mod deletes the Column Arshes of the district. So, here, I created ImpeREAL City - Unique Districts: Market, and because I had the "Compatibility with other mods" as my highest priority, I did not altered the ground level & the Column Arshes of the District so much, so to maximize the compatibility with other mods that add items/alter those Column Arches: Alexander's Wings mod, Imperial City Lights mod, Regal Imperial City, etc
Edited by SilentResident, 10 September 2008 - 11:10 AM.