well im pissed. spent all that time going off how clouds look in the ck just to find out the cks clouds are offset horizontally and actually come up right in the game if you follow the original textures guides they reoffset to the right amounts in the game to see them correctly.
so ie ck = clouds look wrong , game = clouds come out looking right.
ANNOYING >,>.
so i gotta go through my notes for my canvas's again and retest the horizon and upper layers in the game instead of the ck now.
everything else is right except the horizon and upperclouds canvas templates and ill have that updated with a new rtf notes update in the next day while i go through again checking the layers in game instead of the ck to verify how the layers work again.
good news is that wont take long now that i have testers for it and pretty much understand how that works now.
Bethesdas Screwed up CK Clouds
Started by
PlayerTw0
, Jul 23 2012 05:56 AM
No replies to this topic
#1
Posted 23 July 2012 - 05:56 AM



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