Data\Meshes\Momo\Baskets\MomoBasketGewuerz02Weiß.nif not mesh. Weiß - German last letter?
Black Marsh mod BETA
Started by
Site Bot
, Jul 25 2012 02:15 PM
130 replies to this topic
#31
Posted 23 August 2012 - 01:50 PM
#32
Posted 27 August 2012 - 01:42 AM
Will there be a Black Marsh add on map?
#33
Posted 27 August 2012 - 06:08 PM
@georgeeamoran Well i really don't know how to make any maps. If someone knowns how to he or she could do it for me
@orubicon. Sorry but i don't exatly understand what you mean with not mesh. And yes its a german letter because the guy i got the basket meshes from was german. If it loads up in the Construction set and everythings there it works. I saw it with my own eyes when i added it. And the mesh also works in game. Haven't heard of any missing meshes yet.
@orubicon. Sorry but i don't exatly understand what you mean with not mesh. And yes its a german letter because the guy i got the basket meshes from was german. If it loads up in the Construction set and everythings there it works. I saw it with my own eyes when i added it. And the mesh also works in game. Haven't heard of any missing meshes yet.
#34
Posted 28 August 2012 - 12:21 AM
Ahh, fair enough:)
I did notice how you said you might want voice actors? If I can get my software sorted I could give you a hand! Although I completely understand if it's too early in the mods development!
I did notice how you said you might want voice actors? If I can get my software sorted I could give you a hand! Although I completely understand if it's too early in the mods development!
#35
Posted 30 August 2012 - 04:31 AM
Black Marsh - Castle Wolfspike2 - Patch - http://oblivion.nexu....com/mods/42687
#36
Posted 30 August 2012 - 04:30 PM
@georgeamoran You want to make some voice acting? Well then you just need to send me the voice files when your done. And i'll also give you all the male dialouges in the final and upcoming version when i'm finished with all the cities, rebel questline and the npcs themsevles. And of course the dialouge
.
But the next and final version will take a while before i get to do that. You see school has begun again and i don't have as much that like that of the summer holiday. And i'm really not into oblivion modding right now, i'm more into making WADs/mods for my favourite game ever which is HeXen. But when i'm done with that wad i'll get to back to this mod again. I will NEVER abandon this project mark my word on it.
@orubicon Thanks for the patch mate i never expected to see a patch for ANY of my mods. To see a patch for one of my mods is quite the honor. So thanks for patching my mod with Castle Wolfspike 2. I've never downloaded that mod but thanks for making a patch anyways.
But the next and final version will take a while before i get to do that. You see school has begun again and i don't have as much that like that of the summer holiday. And i'm really not into oblivion modding right now, i'm more into making WADs/mods for my favourite game ever which is HeXen. But when i'm done with that wad i'll get to back to this mod again. I will NEVER abandon this project mark my word on it.
@orubicon Thanks for the patch mate i never expected to see a patch for ANY of my mods. To see a patch for one of my mods is quite the honor. So thanks for patching my mod with Castle Wolfspike 2. I've never downloaded that mod but thanks for making a patch anyways.
#37
Posted 17 September 2012 - 06:41 PM
I'm at "Road to Black Marsh" atm, then what do I do to get there? xD
#38
Posted 18 September 2012 - 01:27 PM
Is this mod compatible with Pokegami's Seydahnil mod?
#39
Posted 21 September 2012 - 07:28 PM
Endorsed.
But please, dont let this become another dead project.
But please, dont let this become another dead project.
#40
Posted 25 September 2012 - 11:19 PM
Whenever I start Oblivion, The game crashes right away
Edited by CONMAN77, 25 September 2012 - 11:20 PM.



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