The simple answer is don't use custom body mods.
That is not the answer you are looking for. There are so many body mods, and each one of them is likely to have this problem and require a fix specific to that mod. The underlying cause of this type of problem is that the dark face bug occurs when the facegen data for an actor is not present in the right directories or was never even created to begin with. I know more about this issue with NPCs than I do with the player character. If you could examine your body mod and others, and the base game, you could figure out how facegen data is handled for player characters, then you could generate facegen data for the race you are having issues with. This gets one more layer of complication because of vampirism. There are two versions of most races. Vampire and not. You are having trouble with the facegen data for the vampire version of the race with your custom body mod. If you could create those meshes and textures using the CK and place them in the proper directories, the issue might be solved.
But there is no problem with the normal races. How could that be the problem with facegen data?
I have this issue and of course like most people I have a custom body mod, the issue is indeed very noticeable on Dark Elves, I have not noticed it with any other vampire race so much.
How does one go about creating these facegen things in the CK for custom body mods? Is there a tutorial....or could someone who perhaps knows how, write one? My default body mod is no longer being worked on and I may well have to do this myself if I can.
http://forums.nexusm...ntone-mismatch/The problem is like this. When you change the skintone of the vampire race, the skin tone of the head doesn't get changed. That's why they mismatch.
Edited by ragnaroklucifer, 21 August 2012 - 01:29 AM.