Sorry to have been so quite for the past week and some. Between school starting, work, a hurricane (tropical storm really), and me getting kind of burnt on this stuff, it's been rough. However, I'm not completely not doing anything.
Instead of working on PN stuff full time, I decided to take a bit of a break and do some personal projects, so that I didn't feel like I was just working working working. I know it's all the same stuff, but it feels different.
I've finished all the loot stuff for PN Rebalance, and have added several new options to the menus. These options have been folded directly into the Rebalance panels, as I felt that was the better place for them than to bounce around between the new ones and the old ones. Expect to see some more experience settings among others.
I've also figured out how (just now right before writing this in fact) to make Fallout guns do something that I don't think has been done before. I have made it so that reloading while there are still bullets/shells/charges left in a weapon will cause you to DROP those extra shots, just like real life. So now when you fire 10 shots out of 12, and reload, you lose those last 2. It will be included as an option in Equipement.
I've also got another mod that I've been tossing around for the better part of almost 2 years now that will be ready for release soon. Keep an eye out for that.
For the most part things are coming along nicely. I plan to release the Rebalance module next, and probably update the main file at the same time, to enable some of the fun features in it.
So until next time.
Silence
Started by
Gribbleshnibit8
, Aug 29 2012 07:26 AM
No replies to this topic
#1
Posted 29 August 2012 - 07:26 AM



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