Love your mod. Without it, I couldn't have played Dark Souls. Thank you for your mod, and DSfix of course!
Mouse Fix
Started by
Site Bot
, Sep 19 2012 04:54 PM
151 replies to this topic
#71
Posted 18 December 2012 - 01:22 AM
#72
Posted 21 December 2012 - 01:29 AM
any chance that u could fix the new crash on DSfix fps unlocker? since this new patch, today's one, the game will crash if I unlock it, thing is pissing me off
#73
Posted 22 December 2012 - 07:32 PM
For Those haviing issues with DSfix just turn off the Framerate unlocker and set it back to 30Fps...also i'm having issues with the flick mechanic it just doesn't seem to work
#74
Posted 23 December 2012 - 03:14 PM
Is there any way to fix the lag on turning? I've tried messing with the in game options and maxing out the Fix sensitivity but it still has a delay and is incredibly slow compared to using a controller.
#75
Posted 29 December 2012 - 07:02 AM
This is fantastic, however, there's one problem I'm having with it that others seem to have as well. There's some sort of unusual mouse acceleration going on. If you move your mouse very quickly, the camera barely moves. If you move your mouse slowly, it moves incredibly quickly. This makes looking in any direction unpredictable because it never does what you expect it to. If you quickly swipe your mouse to turn around and look behind you, it will turn only roughly 25 degrees at max sensitivity. However, if you make a very small movement with your mouse, it will flip like you moved it far faster than you actually did.
If this could somehow be resolved as well as that pesky camera drag, it would make playing much more controllable and concise, which is very necessary in this game (although, it's possible the camera drag is a part of the game, if it is, ignore that). Again, this is a great mod and I don't think I would be able to play without it. However, these issues are becoming more troublesome when there's more at risk in the game, and it's currently necessary for mouse users to think backwards in terms of mouse movement velocity, which is a bit much.
Edited by auning2, 29 December 2012 - 07:05 AM.
#76
Posted 03 January 2013 - 01:01 AM
this works perfectly for me, i only have one concern. i wont get banned from wgfl, will i?
#77
Posted 03 January 2013 - 07:04 PM
I have a question how the variables in the .ini work. I have to use a additional .dll for my controller to work, but also want to be able to switch between mouse and controller withouth editing it.
Will this work?
dinput8dllWrapper dinputwrapper dsmfix.dll
Will this work?
dinput8dllWrapper dinputwrapper dsmfix.dll
#78
Posted 04 January 2013 - 08:46 AM
hey, I'm having a slight problem with windows 8 and the metro menu. I seem to be accidentally opening it during gameplay and I'm hoping you can fix it. I'll try again to make sure it's not the mod but it seems to be the problem
#79
Posted 20 January 2013 - 01:19 AM
Hi, so, first off let me say I think you did an awesome job with this mod
Turns out I use a Logitech G13 and a Razer Naga to play everything and when I start the game my character starts running on it's own, is there a way to fix this problem?
Thanks for your time.
Turns out I use a Logitech G13 and a Razer Naga to play everything and when I start the game my character starts running on it's own, is there a way to fix this problem?
Thanks for your time.
#80
Posted 01 February 2013 - 01:45 PM
Can anyone explain what settings have to be changed (not the in game settings) to increase camera movement/sensitivity???
Edit
Got it, silly me!!!
Edited by DaeDRaBlOoD, 01 February 2013 - 01:46 PM.



Sign In
Create Account
Back to top









