Script if anyone wants it :
scn DeadBodiesScript
float fTimer
Begin Gamemode
if getdead
if fTimer > 15
disable
markfordelete
set fTimer to fTimer - getSecondsPassed
else
set fTimer to fTimer + getSecondsPassed
endif
endif
end
Found a mod with a couple of NPCs that are spawned a gajillion times. Would like an automatic body remover that gives me enough time to loot the body after it's been killed.
Here is the current script (It works. No troubleshooting needed) that I have attached to the NPCs.
scn DeadBodiesScript
Begin Gamemode
if getdead
disable
markfordelete
endif
endThanks in advance.
Edited by FiftyTifty, 21 September 2012 - 06:47 PM.



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