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The Restoration Movement


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#851
namaskar

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I may officially be done. I've run into a GECK crash loading the main cell and nothing I've found corrects the crash error.

Which means, though the game plays fine and I can edit script... i can't see things in the cell to move them around, change things, etc.

And since that's the main area... makes it incredibly difficult to justify working on.

#852
Gordon freeman777

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In response to post #26147214.


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Well now. Have you asked other modders about this issue? Some might know, like gopher.

#853
namaskar

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In response to post #26147214. #26170824 is also a reply to the same post.


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Yep, have asked and asked again. It's a mesh issue - but can't find the exact cause or solution. :/

#854
Gordon freeman777

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In response to post #26147214. #26170824, #26191464 are all replies on the same post.


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Well... Crap. I wish I could help you. I dont want you to give up a project this awesome. I played this on an old install and I loved it. Was really thought out. Since it is a mesh issue... what did you add recently that could be adding the issue? .... does an old template or data work when you run it? Iam by no means a modder... but I can try to be a sounding board.

#855
BlackRainZi

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Im just coming back to FNV and saw this mod, please don't give up! Looks amazing, just what I want.

#856
namaskar

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In response to post #26306264.


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:)

Thanks. :) Trying to fix the crash in geck. Makes it very hard to change anything in the main NCRCF world cell. :/

Still trying to get back on track.

#857
namaskar

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In response to post #26147214. #26170824, #26191464, #26233454 are all replies on the same post.


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I think I've narrowed down the main cause. Problem is, I can't find the solution to fix it. Still working on it though.

#858
mrsgaap1

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good mod needs a voice actor
alow me i am mr sgaap or sir sgaap to same
and i am ofering my voice to this mod

#859
AshBoom01

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I'm having a problem with Sloan, I've killed every deathclaw in the area but I can't find any survivors and the quest won't continue. I'm not sure what the problem is.

I think they must be in the new housing area but the door won't open.

Edited by AshBoom01, 28 June 2015 - 12:59 AM.





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