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FOMM/FOSE not Loading Mods


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#1
Whiteflames99

Whiteflames99

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Hello, I am in need of assistance. I set up my load order and merged patches and what not, and then I tried to launch FOSE to find out that it didn't get rid of the Windows Live option on the main menu. I clicked there, and there is nothing in it, it is just an empty HUD directory. My mods will not load, and when I run FOMM by itself the mods aren't running. I have everything set up to the best of my knowledge the way it is supposed to be, but it won't work. I have the GOTY retail version, I set the installation directory to the default Programs x86, I am running v 1.7.0.3, I have made no manual INI tweaks, but if disabling Archive Invalidation is an INI tweak, FOMM disabled it. Here is my load order.

Fallout3.esm
Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CRAFT.esm
CALIBR.esm
UndiscoveredCapital.esm
UndiscoveredCapital - 'Experiencing Turbulence'.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
DarNifiedUIF3.esp
UndiscoveredCapital - 'Now Showing'.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - Alternate Travel.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - FWE Master Release.esp
Mart's Mutant Mod - FWE Master Release + DLCs.esp
Fellout-Full.esp
Fellout-pipboylight.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
Fellout-Zeta.esp
10-13-12 1.esp

Total active plugins: 51
Total plugins: 51


Thanks for reading, and I hope you reply!

#2
M48A5

M48A5

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Uninstall Fallout 3. Do a reinstall and when you are asked for a default install or custom install, choose custom install. In the box that appears, type in your install path. I used "C:\" (without the quotation marks), this installed the game in C:\Bethesda Softworks\Fallout 3. When you have done this, start the game and make sure it will run. Now you can install FOSE, then FOMM and your mods. Add your mods one at a time and check in game to ensure they work. See this: http://forums.nexusm...odding-and-you/




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