If possible please post in the Bethesda forum: [RELz] TES5Edit
You can download TES5Edit 3.0.23 EXPERIMENTAL at our Google Code site skyrim-plugin-decoding-project in the downloads section.
TES5Edit 3.0.23 EXPERIMENTAL by ElminsterAU updated for Skyrim by Zilav, and Sharlikran.
This is a an experimental release of TES5Edit. If you don't know what TES5Edit is, you probably shouldn't be using it yet. Although we have put a great deal of work into it be aware of what you are doing. Ask questions in the official [RELz] TES5Edit Plugin Cleaning Emporium. As always backup you plugins, save games, and use with caution. (at your own risk)
Note: These are all a work in Progress.
Updates on CK Wiki Pages:
- TES5Edit
- TES5Edit Cleaning Guide
- - Working on Mod Cleaning Tutorial
- TES5Edit Mod Cleaning Tutorial
- - Dirty Plugins List is empty but can be edited by anyone
- TES5Edit Skyrim Dirty Plugins List
Rename to TES4Edit.exe to work with Oblivion.
Rename to FO3Edit.exe to work with Fallout3.
Rename to FNVEdit.exe to work with New Vegas.
Fallout3 Training Manual for FO3Edit (applies to all game versions)
Check for new versions here: skyrim-plugin-decoding-project
Important for Older Systems:
If you get an error about d3dx9_*.dll not being installed, you need to update your DirectX to the most current version.
The most current (March 2008) version can be found here: DirectX End-User Runtime Web Installer
or here: DirectX End-User Runtimes Redistributable (make sure to install it after unpacking it).
Version 3.0.23 contains the following changes:
- [TES5] Merged patch updated for Skyrim, currently it merges:
- - Leveled NPCs, Items, Spells
- - NPC: Items, Spells, Head Parts, Factions
- - Race: Hairs, Eyes, Spells
- - Containers
- - Relations
- - Form Lists
- - Keywords on: Armor, Weapon, Ammo, NPC
- [TES5/FNV/FO3] When performing UDR there will be a warning message for deleted NavMeshes.
- [TES5] Updated record definitions.
- - BPDT was sorted by a localized name which is inconsistent for different languages (now sorted by a node name)
- - NPC's tints are now sorted by tint index for better conflicts detection
- - QUST aliases are no longer sorted by index
- - QUST stages are now sorted by stage index
- - Improved NavMeshes (thanks to Divstator)
- [TES5] FaceFX phonemes where empty after copying RACE record.
- [TES5] Fixed bugs when copying RACE and QUST (empty model was created for RACE; QUST location aliases were turning into ref ones).
- [TES5] Create start-enabled quests sequence SEQ file (you can select several files at once).
- [TES5] Improved error checking.
- [FNV] CHAL record was missing some challenge types from Dead Money DLC.
- [FNV] Disabled DIAL sorting, was causing errors when copying INFO records.
- No autosaves when "you know what you are doing".
- Compare with external tool option in Edit window.
- "Apply Filter for Cleaning" menu. Note that xEdit saves filter settings when you press OK button in filter window, so if you clean plugin and exit the program, your filter settings will be preserved.
- Filter option for deleted records.
- Saving messages to [TES5/FNV/FO3/TES4]Edit_log.txt upon exit.
- Fixed minor bug when Edit can't find game's folder. If your registry settings is invalid due to a Steam bug and Edit is unable to find your game, put it in the game's root folder where the game executable file is (Oblivion.exe, TESV.exe, etc).
- - Reason: The game's Registry entry is missing. This happens to a lot of people, because Steam likes to remove it whenever the game is updated or its game cache is verified. Run the game's launcher to add the Registry entry back again.
Version 3.0.22 contains the following changes:
ToDo List:
Update Miax’s Tome of FO3Edit for Skyrim.
Update NAVM, NAVI, and wbUnion for VMAD.
Update the TES5Edit Cleaning Guide
Known Issues:
Issue 59: FNVEdit: "Copy as Override" on some dialogs
Issue 60: FNVEdit: "Copy as Override" on a Base Effect associated to a script.
Issue 63: TES4Edit: 3.0.23 throws an assertion failure when cleaning PGRD records from files.
Issue 69: TES5Edit: Adding items to a leveled list does not increase LLCT count.
Edited by Sharlikran, 22 October 2012 - 12:50 AM.



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