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TES5Edit EXPERIMENTAL is now available for experience testers to try o


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#81
Sharlikran

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That`s good to know. What I was referring to is that, perhaps, the English version is maybe...too well translated? If there is such a thing. Lots of professional terms used. Explanations are well written, don`t get me wrong...but again, they sound quite...professional. I believe a bit simplified version in English would do just fine. Add in some pictures to it, and many people will have it much easier to "get it". Translating it to other languages would be most viable solution, I agree. It will take more work and time, but ultimately, it will be for the best.

Thanks for clarifying that. I do plan to add screen shots this weekend. I'll try to word it differently, without dumbing it down to the point it's annoying to others or insults someone's intelligence.

Edited by Sharlikran, 20 October 2012 - 09:00 AM.


#82
MaidenUSA

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I understand you are currious as to why you don't clean Skyrim.esm. You don't clean Skyrim.esm not because Bethesda doesn't want you to, you just don't. Only plugins that refrence Skyrim.esm can have a dirty edit.

Have you read the CK Wiki pages on cleaning which explain Dirty Edits and Wild Edits? I ask not to be cynical, but so I don't repeat something you already looked at. I'd like to simply clarify what you don't understand rather than repeat what you already know. Tell me a little more about what you do and don't understand.

Yes, I read it in its entirety prior to using the tool. My curiosity in this regard is about the Skyrim.esm exclusively, not about the relative dirty mods. I realize the source itself cannot have *dirty edits* so to speak because it is the final link in the chain. All information for everything else is drawn directly from it. Hence my question/statement about its own potential errors, and editing it directly. I realize that, if for no other reason, editing it with the necessary fixes would do the community no good because it would be impossible to legally upload it anywhere. My response was more to the point made of it *can't* be edited or you *just don't* edit it. Anytime someone says something like that, it's always in my nature to find out why. It could be edited if one knew *exactly* what they were doing (and again, I am not advocating that), the only danger being failure to launch if it was not done precisely.

#83
Stonemantle

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Just used TES5Edit EXPERIMENTAL to clean up the Skyrim update file, worked like a charm. BTW I am not experienced in modding, but the instuctions we easy enough to understand.

Thanks

#84
Corrodias

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I've tested the opening sequence. With a previous save after character customization, the captain was naked (no doubt due to my changing mod layout) but otherwise it worked fine. With a new game, it also worked fine. The dragon landed in both cases. I think what the one poster saw was a fluke.

#85
Cinuziih

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Used this wonderful tool to clean/fix several bugs / multiple edits. Works great. Only bug I found is that when editing and you wish to delete a record from a mod, save, and reload, the records that you deleted (and looked like they were deleted) show back up as if nothing every happened to them. Sorry for the horribly run on sentence but it's late. Thank you ever so much.

#86
Sharlikran

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Used this wonderful tool to clean/fix several bugs / multiple edits. Works great. Only bug I found is that when editing and you wish to delete a record from a mod, save, and reload, the records that you deleted (and looked like they were deleted) show back up as if nothing every happened to them. Sorry for the horribly run on sentence but it's late. Thank you ever so much.

Can you tell me which plugin so I can test that?

#87
Foxd1e

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It's a great day to be a Skyrim Player/Modder! Been waiting for this for months :D

#88
Foxd1e

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@Macom You can't edit official files themselves unfortunately, you can however use another plugin and correct the errors/dirty edits through the plugin and save it. If you make an edit to an official file, like in the Fallout New Vegas DLC Dead Money made a glaring change to one of the vanilla guns on accident, if you fix this change one of two things usually happen, the game crashes, or it won't validate and steam hates it and redownloads the file in its original form. This goes for pretty much any Official file you try to fix. Thank god for the Unofficial Patches for everygame.

Edited by Foxd1e, 20 October 2012 - 05:05 AM.


#89
WizardOfAtlantis

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So is there any way to get Beth to clean their own damn masters with TESVEdit and release them officially and cleaned in, say, the next update?

#90
MaidenUSA

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So is there any way to get Beth to clean their own damn masters with TESVEdit and release them officially and cleaned in, say, the next update?

Why should they worry about it? They know the modding community will do it for them. When games are released console centric and ported to PC, the PC version always gets the short end of the stick. And I say that nevertheless with much love for Bethesda, because they have created some of the greatest games ever made. But consoles are still the bread and butter for them as well as many others. The HD DLC was a step in the right direction, but personally I'd rather see them release things like a cure for the navmesh bug.

Oh, and I love your screen name.

Edited by MaidenUSA, 20 October 2012 - 06:28 AM.





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