Firearms Improvement
#1
Posted 18 October 2012 - 09:28 PM
I never realy liked using energy weapons of any sort in any games, always prefering conventional firearms, so i`d like to ask if someone could bump up standart Assault Rifle, Sniper Rifle, LMG and Shotgun stats to those of Plasma weapons, or something similar to that. I know this technicaly could be considered cheating, but me personaly, i`d just love to tear those Elite Mutons up with my good 'ol Assault Rifle. Thats it, no other changes, simply beef up standart firearms so they could be used in latter and end-game.
I would be realy grateful if anyone here would make that happen.
#2
Posted 18 October 2012 - 10:01 PM
http://forums.nexusm...882-modpatcher/
2: Replace "DefaultGameCore.mod" with the one in the zip file here:
http://www.mediafire...31kosapwkx1kt4h
There should be no changes to the game besides ballistic firearms now doing as much damage as their plasma equivalents. If you notice anything weird, PM me.
Edited by FlyingHigh10000000, 18 October 2012 - 10:15 PM.
#3
Posted 18 October 2012 - 11:15 PM
Haha you are like me, nothing like the satisfying BANG coming out of your shotgun, or the ratata from your LMG when killing the enemy, now i just wish there would be ballistic equivalent to energy weapon like ballistic upgrade, Hmmm maybe use a foundry project to boost up damage like the pistol, THAT is a nice idea!! Yeah!! foundry project to increase damage etc of ballistic weapons!!! That would be awesome! Should cost a lot to balance it out in line with other laser weaponry etc.Hi, everyone. Since i dont have any coding/modding experience (otherwise, i`d propably do this myself), i`d like to ask if someone could make a quick balance tweak for me.
I never realy liked using energy weapons of any sort in any games, always prefering conventional firearms, so i`d like to ask if someone could bump up standart Assault Rifle, Sniper Rifle, LMG and Shotgun stats to those of Plasma weapons, or something similar to that. I know this technicaly could be considered cheating, but me personaly, i`d just love to tear those Elite Mutons up with my good 'ol Assault Rifle. Thats it, no other changes, simply beef up standart firearms so they could be used in latter and end-game.
I would be realy grateful if anyone here would make that happen.
I.E.: If to deck out your 6 man squad with laser weapon cost say 100 alien, 200buckthing the foundry project should cost 80% of that price and take 14day+? I would do that really
#4
Posted 19 October 2012 - 12:20 AM
1: First, download modpatcher from here:
http://forums.nexusm...882-modpatcher/
2: Replace "DefaultGameCore.mod" with the one in the zip file here:
http://www.mediafire...31kosapwkx1kt4h
There should be no changes to the game besides ballistic firearms now doing as much damage as their plasma equivalents. If you notice anything weird, PM me.
Wow, that was quick! Thanks a ton, played around with it a bit, everything seems to be in orded. Thanks again!
Haha you are like me, nothing like the satisfying BANG coming out of your shotgun, or the ratata from your LMG when killing the enemy, now i just wish there would be ballistic equivalent to energy weapon like ballistic upgrade, Hmmm maybe use a foundry project to boost up damage like the pistol, THAT is a nice idea!! Yeah!! foundry project to increase damage etc of ballistic weapons!!! That would be awesome! Should cost a lot to balance it out in line with other laser weaponry etc.
I.E.: If to deck out your 6 man squad with laser weapon cost say 100 alien, 200buckthing the foundry project should cost 80% of that price and take 14day+? I would do that really
I actualy though there will be something like that in the game after i saw Handgun and Grenade foundry projects. This approach is proably the most balanced solution possible for a gun nuts like us.
#5
Posted 19 October 2012 - 06:41 PM



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